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A neural network scheme for transparent surface modelling

Published:29 November 2005Publication History

ABSTRACT

This paper presents a new neural network (NN) scheme for recovering three dimensional (3D) transparent surface. We view the transparent surface modeling, not as a separate problem, but as an extension of opaque surface modeling. The main insight of this work is we simulate transparency not only for generating visually realistic images, but for recovering the object shape. We construct a formulation of transparent surface modeling using ray tracing framework into our NN. We compared this ray tracing method, with a texture mapping method that simultaneously map the silhouette images and smooth shaded images (obtained form our NN), and textured images (obtained from the teacher image) to an initial 3D model. By minimizing the images error between the output images of our NN and the teacher images, observed in multiple views, we refine vertices position of the initial 3D model. We show that our NN can refine the initial 3D model obtained by polarization images and converge into more accurate surface.

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        cover image ACM Conferences
        GRAPHITE '05: Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
        November 2005
        456 pages
        ISBN:1595932011
        DOI:10.1145/1101389

        Copyright © 2005 ACM

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        New York, NY, United States

        Publication History

        • Published: 29 November 2005

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        GRAPHITE '05 Paper Acceptance Rate38of93submissions,41%Overall Acceptance Rate124of241submissions,51%

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