skip to main content
10.1145/1107548.1107583acmotherconferencesArticle/Chapter ViewAbstractPublication Pagessoc-eusaiConference Proceedingsconference-collections
Article

Personal souvenirs as ambient intelligent objects

Published: 12 October 2005 Publication History

Abstract

Recollecting memories is an important everyday activity, which can be supported in an Ambient Intelligent environment. For optimal support cues are needed that make people reconstruct their memories. The cue category that is most suitable for an Ambient Intelligent environment concerns physical objects, more specifically souvenirs. This paper shows that personal souvenirs are suitable for usage in an Ambient Intelligent recollecting application.

References

[1]
Weiser, M. (1991). The Computer for the Twenty-first Century, Scientific American, 265, 94--104.]]
[2]
Aarts, E. and Marzano, S. (2003). The New Everyday, Views on Ambient Intelligence, Rotterdam, The Netherlands: 010 Publishers.]]
[3]
Ullmer, B. and Ishii, H. (2000). Emerging frameworks for tangible user interfaces, IBM Systems Journal, 39, 915--931.]]
[4]
Hoven, E. van den, and Eggen, B. (2004). Tangible Computing in Everyday Life: Extending Current Frameworks for Tangible User Interfaces with Personal Objects, Markopoulos et al. (Eds), proceedings of EUSAI 2004, LNCS 3295, Nov 8-10, Eindhoven, The Netherlands, pp. 230--242.]]
[5]
Glos, J. and Cassell, J. (1997). Rosebud: Technological Toys for Storytelling, Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI'97), 359--360.]]
[6]
Ullmer, B. (1997). Models and Mechanisms for Tangible User Interfaces, Masters thesis, MIT Media Laboratory, Cambridge, USA.]]
[7]
Stevens, M. M., Abowd, G. D., Truong, K. N., and Vollmer, F. (2003). Getting into the Living Memory Box: Family Archives & Holistic Design, Personal and Ubiquitous Computing, 7, 210--216.]]
[8]
Eysenck, M. W. and Keane, M. T. (2000). Cognitive Psychology: A Student's Handbook, Hove, UK: Psychology Press.]]
[9]
Merriam-Webster Online Dictionary (2005), Retrieved 12 May 2005, from http://www.m-w.com.]]
[10]
Cambridge International Dictionary of English (1995), Cambridge, UK: Cambridge University Press.]]
[11]
Hitchcock, M. and Teague, K. (Eds.) (2000). Souvenirs: The Material Culture of Tourism, Aldershot, UK: Ashgate Publishing Ltd.]]
[12]
Bationo, A., Decortis, F., and Kahn, J. (2003a). Traveling narrative and mediated instruments, Proceedings of Human-Computer Interaction International (HCI-Int. 2003). part IV, 299--303.]]
[13]
Bationo, A., Kahn, J., and Decortis, F. (2003b). Travelling narrative as a multi-sensorial experience: A user centred approach of smart objects, Proceedings of Smart Objects Conference (sOc'2003), 160--163.]]
[14]
Sherman, E. (1991). Reminiscentia: Cherished Objects as Memorabilia in Late-Life Reminiscence, International Journal of Aging and Human Development, 33, 89--100.]]
[15]
Hoven, E. van den (2004). Graspable Cues for Everyday Recollecting, Ph.D.-thesis at the Department of Industrial Design, Eindhoven University of Technology, The Netherlands.]]
[16]
Csikszentmihalyi, M. and Rochberg-Halton, E. (1981). The meaning of things: Domestic symbols and the self, Cambridge, UK: Cambridge University Press.]]
[17]
González, J. A. (1995). Autotopographies, In G. Brahm Jr. and M. Driscoll (Eds.), Prosthetic Territories: Politics and Hypertechnologies, Boulder, USA: Westview Press, 133--150.]]
[18]
Neisser, U. (1982). Memory Observed: Remembering in Natural Contexts, San Francisco, USA: W. H. Freeman and Company.]]
[19]
Hoven, E. van den, and Eggen, B. (2003). Digital Photo Browsing with Souvenirs, Proceedings of the Interact 2003, September 2003, Zurich, Switzerland, pp. 1000--1003.]]

Cited By

View all
  1. Personal souvenirs as ambient intelligent objects

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Other conferences
    sOc-EUSAI '05: Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
    October 2005
    316 pages
    ISBN:1595933042
    DOI:10.1145/1107548
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 12 October 2005

    Permissions

    Request permissions for this article.

    Check for updates

    Qualifiers

    • Article

    Conference

    sOc-EUSAI05
    sOc-EUSAI05: Smart Objects & Ambient Intelligence
    October 12 - 14, 2005
    Grenoble, France

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)8
    • Downloads (Last 6 weeks)1
    Reflects downloads up to 28 Feb 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2022)The Role of Souvenirs in the Product Positioning of the Tourist RegionREGIONOLOGY10.15507/2413-1407.120.030.202203.647-67230:3(647-672)Online publication date: 30-Sep-2022
    • (2018)Exploring Self-Defining Memories in Old Age and their Digital CuesProceedings of the 2018 Designing Interactive Systems Conference10.1145/3196709.3196767(149-161)Online publication date: 8-Jun-2018
    • (2018)Souvenirs in Dark Tourism: Emotions and SymbolsThe Palgrave Handbook of Dark Tourism Studies10.1057/978-1-137-47566-4_29(707-726)Online publication date: 21-Feb-2018
    • (2017)A qualitative exploration of memory cuing by personal items in the homeMemory Studies10.1177/175069801770987212:4(377-397)Online publication date: 7-Jun-2017
    • (2016)CompanionsProceedings of the 28th Australian Conference on Computer-Human Interaction10.1145/3010915.3010958(170-174)Online publication date: 29-Nov-2016
    • (2015)Sensor-based and tangible interaction with a TV community platform for seniorsProceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems10.1145/2774225.2774849(180-189)Online publication date: 23-Jun-2015
    • (2014)Marketing Strategies of Gift and Souvenir Shops in Canada and the United StatesTéoros: Revue de recherche en tourisme10.7202/1042438ar33:2Online publication date: 2014
    • (2014)PearlPersonal and Ubiquitous Computing10.1007/s00779-013-0691-x18:5(1259-1275)Online publication date: 1-Jun-2014
    • (2009)Using physical memorabilia as opportunities to move into collocated digital photo-sharingInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2009.09.00767:12(1087-1111)Online publication date: 1-Dec-2009
    • (2009)Mobile Interfaces in Tangible Mnemonics InteractionProceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction10.1007/978-3-642-02580-8_7(58-66)Online publication date: 14-Jul-2009
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Figures

    Tables

    Media

    Share

    Share

    Share this Publication link

    Share on social media