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Development of an American Sign Language game for deaf children

Published:08 June 2005Publication History

ABSTRACT

We present a design for an interactive American Sign Language game geared for language development for deaf children. In addition to work on game design, we show how Wizard of Oz techniques can be used to facilitate our work on ASL recognition. We report on two Wizard of Oz studies which demonstrate our technique and maximize our iterative design process. We also detail specific implications to the design raised from working with deaf children and possible solutions.

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        cover image ACM Other conferences
        IDC '05: Proceedings of the 2005 conference on Interaction design and children
        June 2005
        128 pages
        ISBN:1595930965
        DOI:10.1145/1109540

        Copyright © 2005 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 8 June 2005

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        Overall Acceptance Rate172of578submissions,30%

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