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Peer teaching extends HCI learning

Published: 26 June 2006 Publication History

Abstract

Crafting a good user experience requires skills in several disciplines. Few people have this breadth of knowledge, and undergraduate computer science students are no exception. Encouraging computer science students to appreciate the ways that other disciplines contribute to Human Computer Interaction is important, yet difficult. Our students learn about this disciplinary interdependence through peer teaching as part of a group project. Each group contains students with complementary skills and we expect a transfer of knowledge. Here we discuss the educational theory behind the project, the project's essential elements and an evaluation of how it aids learning. The model we have developed could be easily adapted for other courses which draw on diverse skills.

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Cited By

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  • (2023)Cultivating Researcher-Sensibility in Novice Designers: Exploring Genre-Specific Heuristics for Game Evaluation in a Design StudioDesign, User Experience, and Usability10.1007/978-3-031-35696-4_35(483-496)Online publication date: 9-Jul-2023
  • (2020)Design Study "Lite" Methodology: Expediting Design Studies and Enabling the Synergy of Visualization Pedagogy and Social GoodProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376829(1-13)Online publication date: 21-Apr-2020
  • (2018)Teaching Cyber Security Using Competitive Software Obfuscation and Reverse Engineering ActivitiesProceedings of the 49th ACM Technical Symposium on Computer Science Education10.1145/3159450.3159489(179-184)Online publication date: 21-Feb-2018
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cover image ACM Conferences
ITICSE '06: Proceedings of the 11th annual SIGCSE conference on Innovation and technology in computer science education
June 2006
390 pages
ISBN:1595930558
DOI:10.1145/1140124
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 June 2006

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Author Tags

  1. HCI education
  2. group projects
  3. peer teaching

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Cited By

View all
  • (2023)Cultivating Researcher-Sensibility in Novice Designers: Exploring Genre-Specific Heuristics for Game Evaluation in a Design StudioDesign, User Experience, and Usability10.1007/978-3-031-35696-4_35(483-496)Online publication date: 9-Jul-2023
  • (2020)Design Study "Lite" Methodology: Expediting Design Studies and Enabling the Synergy of Visualization Pedagogy and Social GoodProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376829(1-13)Online publication date: 21-Apr-2020
  • (2018)Teaching Cyber Security Using Competitive Software Obfuscation and Reverse Engineering ActivitiesProceedings of the 49th ACM Technical Symposium on Computer Science Education10.1145/3159450.3159489(179-184)Online publication date: 21-Feb-2018
  • (2015)User experience design: Contrasting academic with practice2015 13th International Conference on Emerging eLearning Technologies and Applications (ICETA)10.1109/ICETA.2015.7558493(1-6)Online publication date: Nov-2015
  • (2012)Teaching Human Factors to Graduate and Undergraduate Computer Science StudentsProceedings of the Human Factors and Ergonomics Society Annual Meeting10.1177/107118131256112456:1(595-599)Online publication date: 1-Sep-2012
  • (2008)Advancing the Multidisciplinary Nature of Human Computer Interaction in a Newly Developed Undergraduate CourseProceedings of the First International Conference on Advances in Computer-Human Interaction10.1109/ACHI.2008.35(177-182)Online publication date: 10-Feb-2008
  • (2007)Challenging the advanced first-year student's learning process through student presentationsProceedings of the third international workshop on Computing education research10.1145/1288580.1288583(17-26)Online publication date: 15-Sep-2007
  • (2019)Design in the HCI ClassroomProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322381(871-883)Online publication date: 18-Jun-2019
  • (2012)Deconstructing graphical user interface for learning visual aesthetics2012 7th International Conference on Computer Science & Education (ICCSE)10.1109/ICCSE.2012.6295358(1549-1554)Online publication date: Jul-2012
  • (2008)Contributing student pedagogyACM SIGCSE Bulletin10.1145/1473195.147324240:4(194-212)Online publication date: 30-Nov-2008

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