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Retargeting vector animation for small displays

Published: 08 December 2005 Publication History

Abstract

We present a method that preserves the recognizability of key object interactions in a vector animation. The method allows an artist to author an animation once, and then output it to any display device. We specifically target mobile devices with small screen sizes. In order to adapt an animation, the author specifies an importance value for objects in the animation. The algorithm then identifies and categorizes the vector graphics objects that comprise the animation, leveraging the implicit relationship between extensible Markup Language (XML) and scalable vector graphics (SVG). Based on importance, the animation can then be automatically retargeted for any display using artistically motivated resizing and grouping algorithms that budget size and spatial detail for each object.

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      cover image ACM Other conferences
      MUM '05: Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
      December 2005
      148 pages
      ISBN:0473106582
      DOI:10.1145/1149488
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 08 December 2005

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      Author Tags

      1. WWW applications
      2. XML
      3. animation
      4. information visualization
      5. non-photorealistic rendering
      6. perception
      7. small displays
      8. vector graphics

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      • (2024)Trading Virtual Objects Quality for AI Performance in Mobile Augmented Reality Apps2024 IEEE International Conference on Metaverse Computing, Networking, and Applications (MetaCom)10.1109/MetaCom62920.2024.00036(158-165)Online publication date: 12-Aug-2024
      • (2023)filtered.ink: Creating Dynamic Illustrations with SVG FiltersProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581051(1-15)Online publication date: 19-Apr-2023
      • (2023)eAR: An Edge-Assisted and Energy-Efficient Mobile Augmented Reality FrameworkIEEE Transactions on Mobile Computing10.1109/TMC.2022.314487922:7(3898-3909)Online publication date: 1-Jul-2023
      • (2017)Mobile Augmented Reality Survey: From Where We Are to Where We GoIEEE Access10.1109/ACCESS.2017.26981645(6917-6950)Online publication date: 2017
      • (2015)LilliconACM Transactions on Graphics10.1145/276698034:4(1-11)Online publication date: 27-Jul-2015
      • (2009)SDVizProceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization10.1111/j.1467-8659.2009.01454.x(943-950)Online publication date: 10-Jun-2009
      • (2008)The State of the Art in Mobile Graphics ResearchIEEE Computer Graphics and Applications10.1109/MCG.2008.8328:4(74-84)Online publication date: 1-Jul-2008

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