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RVσ(t): a unifying approach to performance and convergence in online multiagent learning

Published:08 May 2006Publication History

ABSTRACT

We present a new multiagent learning algorithm (RVσ(t) that can guarantee both no-regret performance (all games) and policy convergence (some games of arbitrary size). Unlike its predecessor ReDVaLeR, it (1) does not need to distinguish whether its opponents are self-play or otherwise non-stationary, (2) is allowed to know its portion of any equilibrium that, we argue, leads to convergence in some games in addition to no-regret. Although the regret of RVσ(t) is analyzed in continuous time, we show that it grows slower than in other no-regret techniques like GIGA and GIGA-WoLF. We show that RVσ(t) can converge to coordinated behavior in coordination games, while GIGA, GIGA-WoLF may converge to poorly coordinated (mixed) behaviors.

References

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  • Published in

    cover image ACM Conferences
    AAMAS '06: Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
    May 2006
    1631 pages
    ISBN:1595933034
    DOI:10.1145/1160633

    Copyright © 2006 ACM

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 8 May 2006

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    Overall Acceptance Rate1,155of5,036submissions,23%

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