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Artistic brushstroke representation and animation with disk b-spline curve

Published: 15 June 2005 Publication History

Abstract

A novel modeling and representation approach for brushstroke and animation is proposed in this paper based on disk B-spline curve (DBSC). This method represents not only the 2D region of the stroke but also its centerline so that various attributes like scalar and vector field can be applied to the stroke. Given two or more animation drawings represented by DBSC, the intermediate frames can be automatically generated to form a smoother sequence, either linearly or non-linearly. Moreover, compared to other models like polygon and triangle mesh, DBSC allows more flexible manipulation of brushstroke. With smaller dataset, DBSC has advantages to store and transmit the model across the network thus may be suitable to online games and animation.

References

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Pudet, T. "Real Time Fitting of Hand-Sketched Pressure Brushstrokes". Computer & Graphics Forum. 13(3):205--220, 1994.
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Sara L. Su, Ying-Qing Xu, Heung-Yeung Shum, and Falai Chen. "Simulating Artistic Brushstrokes Using Interval Splines". The 5th International Conference on Computer Graphics and Imaging, pp. 85--90 Kauai, Hawaii, August 2002.
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Steve Strassmann. "Hairy brushes", Siggraph'86, 20(4):225--232, August 1986
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Binh Pham, "Expressive brush strokes", CVGIP: Graphical Models and Image Processing, v.53 n.1, p.1--6, Jan. 1991.
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Zhongke Wu, Hock Soon Seah, Kai Yun Chan. "Disk B-Spline curves". Visual Computer (submitted)
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Z. Wu, H. S. Seah, F. Tian, X. Xiao, and X. Xie. "Simulating Artistic Brushstrokes Using Disk B-Spline Curves." Conference on Multimedia Arts Asia Pacific, MAAP, ISBN:981-05-2187-1, October 2004.
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X. Xiao, H. S. Seah, Z. Wu, F. Tian, and X. Xie. "Interactive Free-hand Drawing and In-between Generation with Disk B-spline Curves." Conference on Multimedia Arts Asia Pacific, MAAP, ISBN:981-05-2187-1, October 2004

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  • (2024)Ameliorated Snake Optimizer-Based Approximate Merging of Disk Wang–Ball CurvesBiomimetics10.3390/biomimetics90301349:3(134)Online publication date: 22-Feb-2024
  • (2024)Ameliorated Chameleon Algorithm-Based Shape Optimization of Disk Wang–Ball CurvesBiomimetics10.3390/biomimetics1001000310:1(3)Online publication date: 24-Dec-2024
  • (2024) Disk B‐spline on 𝕊 2 : A Skeleton‐based Region Representation on 2‐Sphere Computer Graphics Forum10.1111/cgf.1523943:7Online publication date: 24-Oct-2024
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cover image ACM Other conferences
ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
June 2005
511 pages
ISBN:1595931104
DOI:10.1145/1178477
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 15 June 2005

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Author Tags

  1. animation
  2. brushstroke
  3. digital painting
  4. disk b-spline curve
  5. inbetweening

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ACE05

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Overall Acceptance Rate 36 of 90 submissions, 40%

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Cited By

View all
  • (2024)Ameliorated Snake Optimizer-Based Approximate Merging of Disk Wang–Ball CurvesBiomimetics10.3390/biomimetics90301349:3(134)Online publication date: 22-Feb-2024
  • (2024)Ameliorated Chameleon Algorithm-Based Shape Optimization of Disk Wang–Ball CurvesBiomimetics10.3390/biomimetics1001000310:1(3)Online publication date: 24-Dec-2024
  • (2024) Disk B‐spline on 𝕊 2 : A Skeleton‐based Region Representation on 2‐Sphere Computer Graphics Forum10.1111/cgf.1523943:7Online publication date: 24-Oct-2024
  • (2023)Hybrid chameleon swarm algorithm with multi-strategy: A case study of degree reduction for disk Wang–Ball curvesMathematics and Computers in Simulation10.1016/j.matcom.2022.12.001206(709-769)Online publication date: Apr-2023
  • (2023)A skinning technique for modeling artistic disk B-spline shapesComputers and Graphics10.1016/j.cag.2023.06.030115:C(96-106)Online publication date: 1-Oct-2023
  • (2022)StrokeStyles: Stroke-based Segmentation and Stylization of FontsACM Transactions on Graphics10.1145/350524641:3(1-21)Online publication date: 28-Apr-2022
  • (2021)Skeleton-Based Parametric 2-D Region Representation: Disk B-Spline CurvesIEEE Computer Graphics and Applications10.1109/MCG.2021.306984741:3(59-70)Online publication date: 1-May-2021
  • (2020)Dynamic disk B‐spline curvesComputer Animation and Virtual Worlds10.1002/cav.195531:4-5Online publication date: 16-Sep-2020
  • (2018)FTP‐SC: Fuzzy Topology Preserving Stroke CorrespondenceComputer Graphics Forum10.1111/cgf.1351837:8(125-135)Online publication date: 12-Sep-2018
  • (2018)Context-Aware Computer Aided InbetweeningIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2017.265751124:2(1049-1062)Online publication date: 1-Feb-2018
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