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Interactive free-hand drawing and in-between generation with DBSC

Published: 15 June 2005 Publication History

Abstract

Based on our novel shape and stroke model, Disk B-spline Curve (DBSC), this demo provides user an interactive free-hand drawing system. With a digital tablet the user may draw directly onto the computer a picture whose strokes are then represented by DBSC functions. This representation will not only save space for storing and transmission, but also allow the user to manipulate strokes easily and effectively like zooming. Given two or more pictures, the system can automatically generate intermediate frames, so called in-betweens, thus forming a smooth sequence of animation.

References

[1]
Pudet, T. "Real Time Fitting of Hand-Sketched Pressure Brushstrokes". Computer & Graphics Forum. 13(3):205--220, 1994.
[2]
Sara L. Su, Ying-Qing Xu, Heung-Yeung Shum, and Falai Chen. "Simulating Artistic Brushstrokes Using Interval Splines". The 5th International Conference on Computer Graphics and Imaging, pp. 85--90 Kauai, Hawaii, August 2002.bb
[3]
Z. Wu, H. S. Seah, F. Tian, X. Xiao, and X. Xie. "Simulating Artistic Brushstrokes Using Disk B-Spline Curves." Conference on Multimedia Arts Asia Pacific, MAAP, ISBN:981-05-2187-1, October 2004.
[4]
X. Xiao, H. S. Seah, Z. Wu, F. Tian, and X. Xie. "Interactive Free-hand Drawing and In-between Generation with Disk B-spline Curves." Conference on Multimedia Arts Asia Pacific, MAAP, ISBN:981-05-2187-1, October 2004

Cited By

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  • (2024) Disk B‐spline on 𝕊 2 : A Skeleton‐based Region Representation on 2‐Sphere Computer Graphics Forum10.1111/cgf.1523943:7Online publication date: 24-Oct-2024
  • (2015) An Extension Algorithm for Disk B-Spline Curve with G 2 Continuity Computer-Aided Design and Applications10.1080/16864360.2015.101472912:5(519-525)Online publication date: 9-Mar-2015
  • (2013)G2-Continuity Extension Algorithm for Disk B-Spline Curve2013 International Conference on Computer-Aided Design and Computer Graphics10.1109/CADGraphics.2013.73(413-414)Online publication date: Nov-2013
  • Show More Cited By

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cover image ACM Other conferences
ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
June 2005
511 pages
ISBN:1595931104
DOI:10.1145/1178477
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 15 June 2005

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ACE05

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Cited By

View all
  • (2024) Disk B‐spline on 𝕊 2 : A Skeleton‐based Region Representation on 2‐Sphere Computer Graphics Forum10.1111/cgf.1523943:7Online publication date: 24-Oct-2024
  • (2015) An Extension Algorithm for Disk B-Spline Curve with G 2 Continuity Computer-Aided Design and Applications10.1080/16864360.2015.101472912:5(519-525)Online publication date: 9-Mar-2015
  • (2013)G2-Continuity Extension Algorithm for Disk B-Spline Curve2013 International Conference on Computer-Aided Design and Computer Graphics10.1109/CADGraphics.2013.73(413-414)Online publication date: Nov-2013
  • (2006)DBSC‐based animation enhanced with feature and motionComputer Animation and Virtual Worlds10.1002/cav.12217:3-4(189-198)Online publication date: 14-Jun-2006
  • (2005)Artistic brushstroke representation and animation with disk b-spline curveProceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology10.1145/1178477.1178489(88-93)Online publication date: 15-Jun-2005

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