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Gravity jockey: a novel music experience with galvanic vestibular stimulation

Published: 14 June 2006 Publication History

Abstract

In this paper, we propose a Gravity Jockey (GJ) system in "Electric Dance Revolution" that allows subjects to experience vestibular sensation by means of galvanic vestibular stimulation (GVS) synchronized with music rhythms. The Gravity Jockey system enables people using GVS to feel music rhythms not only by the sense of hearing but also by visual perception and balance sensation. And in order to evaluate the effects of this system on user's perception, we conducted psychophysical experiments during GVS with alternating current (AC).

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cover image ACM Conferences
ACE '06: Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
June 2006
572 pages
ISBN:1595933808
DOI:10.1145/1178823
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 14 June 2006

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Author Tags

  1. alternating current
  2. entertainment
  3. galvanic vestibular stimulation
  4. novel music appreciation
  5. visual perception

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  • (2025)Presentation of Body Sway Sensation Considering the Distinction Between Self-Motion and Environmental Motion Induced by Alternating Vibrations to Antagonistic Tendons in the AnklesIEEE Access10.1109/ACCESS.2025.354410213(34081-34094)Online publication date: 2025
  • (2023)Manipulation of Body Sway Interpretation through Kinesthetic Illusion Induced by Ankles Vibration2023 IEEE World Haptics Conference (WHC)10.1109/WHC56415.2023.10224464(114-120)Online publication date: 10-Jul-2023
  • (2019)Virtual signals of head rotation induce gravity‐dependent inferences of linear accelerationThe Journal of Physiology10.1113/JP278642597:21(5231-5246)Online publication date: 6-Oct-2019
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  • (2016)Balance NinjaProceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play10.1145/2967934.2968080(159-170)Online publication date: 16-Oct-2016
  • (2016)Designing the Vertigo ExperienceProceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/2839462.2839465(296-303)Online publication date: 14-Feb-2016
  • (2009)Modification of visual and vestibular control of posture by long-term adaptation to body-movement-yoked visual motion and galvanic vestibular stimulationProceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments10.5555/2383947.2383977(137-143)Online publication date: 7-Dec-2009
  • (2009)Development of a head rotation interface by using Hanger ReflexRO-MAN 2009 - The 18th IEEE International Symposium on Robot and Human Interactive Communication10.1109/ROMAN.2009.5326327(534-538)Online publication date: Sep-2009

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