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The wrecked road in Cars - or how to damage perfectly good geometry

Published: 30 July 2006 Publication History

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  • (2015)Toward Improved Batchability of 3D Objects Using a Consolidated ShaderJournal of Graphics Tools10.1080/2165347X.2014.90934017:4(151-158)Online publication date: 9-Jul-2015
  • (2012)A modular framework for deformation and fracture using GPU shaders2012 18th International Conference on Virtual Systems and Multimedia10.1109/VSMM.2012.6365934(267-274)Online publication date: Sep-2012

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cover image ACM Conferences
SIGGRAPH '06: ACM SIGGRAPH 2006 Sketches
July 2006
212 pages
ISBN:1595933646
DOI:10.1145/1179849
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 30 July 2006

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Cited By

View all
  • (2015)Toward Improved Batchability of 3D Objects Using a Consolidated ShaderJournal of Graphics Tools10.1080/2165347X.2014.90934017:4(151-158)Online publication date: 9-Jul-2015
  • (2012)A modular framework for deformation and fracture using GPU shaders2012 18th International Conference on Virtual Systems and Multimedia10.1109/VSMM.2012.6365934(267-274)Online publication date: Sep-2012

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