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Article

DEFENDEX-ESPGX

Published:23 October 2006Publication History

ABSTRACT

DEFENDEX-ESPGX is an interactive art object that combines real-time audio and video synthesis processing with physical interaction. DEFENDEX-ESPGX is designed to simulate the look and feel of 1950's technology. The content draws on nostalgic reference to bring about implied comparisons between the fearful culture of the Cold War and the culture of fear associated with the current War on Terror.

References

  1. Meadows, Mark, "Pause and Effect: The Art of Interactive Narrative", New Riders Press, Indianapolis, IN, 2002 Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Novak, Marcos, "Liquid Architectures in Cyberspace", In: Michael Benedikt (ed): Cyberspace: First Steps. Cambridge MA: MIT Press, 1991 Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Bush, Vannevar, "As We May Think", Atlantic Monthly, July 1945Google ScholarGoogle Scholar

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  1. DEFENDEX-ESPGX

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      • Published in

        cover image ACM Conferences
        MM '06: Proceedings of the 14th ACM international conference on Multimedia
        October 2006
        1072 pages
        ISBN:1595934472
        DOI:10.1145/1180639

        Copyright © 2006 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 23 October 2006

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