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Creating face models from vague mental images

Published: 31 July 2005 Publication History

Abstract

We present a novel approach to create plausible 3D face models from vague recollections or incomplete descriptions, such as those given by eyewitnesses in police investigations. Our algorithm for navigating face space is based on a 3D morphable model. It exploits correlation between different facial features learned from a database, and uses a set of attribute constraints that restrict the face to a residual subspace. Faces are manipulated by in tuitive parameters or by importing facial elements from a database. To avoid exposure to confusingly different faces, each face in the database is mapped to the residual subspace defined by the constraints.

References

[1]
Blanz, V., And Vetter, T. 1999. A Morphable Model for the Synthesis of 3D Faces. In Computer Graphics (SIGGRAPH '99), 187--194.
[2]
Blanz, V., Scherbaum, K., Vetter, T., And Seidel, H.-P. 2004. Exchanging Faces in Images. In Comp. Graph. Forum (Eurographics 2004), vol. 23, 669--676.
[3]
Unidas, 2005. Phantom Professionalxp©. http://www.unidas.com/ html/phantome.html.

Cited By

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  • (2010)Crafting 3D faces using free form portrait sketching and plausible texture inferenceProceedings of Graphics Interface 201010.5555/1839214.1839251(209-216)Online publication date: 31-May-2010
  • (2009)Weight, Sex, and Facial ExpressionsProceedings of the 5th International Symposium on Advances in Visual Computing: Part I10.1007/978-3-642-10331-5_81(875-885)Online publication date: 26-Nov-2009
  • (2007)A learning-based high-level human computer interface for face modeling and animationProceedings of the ICMI 2006 and IJCAI 2007 international conference on Artifical intelligence for human computing10.5555/1894917.1894935(296-315)Online publication date: 6-Jan-2007

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cover image ACM Conferences
SIGGRAPH '05: ACM SIGGRAPH 2005 Sketches
July 2005
131 pages
ISBN:9781450378277
DOI:10.1145/1187112
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 31 July 2005

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Cited By

View all
  • (2010)Crafting 3D faces using free form portrait sketching and plausible texture inferenceProceedings of Graphics Interface 201010.5555/1839214.1839251(209-216)Online publication date: 31-May-2010
  • (2009)Weight, Sex, and Facial ExpressionsProceedings of the 5th International Symposium on Advances in Visual Computing: Part I10.1007/978-3-642-10331-5_81(875-885)Online publication date: 26-Nov-2009
  • (2007)A learning-based high-level human computer interface for face modeling and animationProceedings of the ICMI 2006 and IJCAI 2007 international conference on Artifical intelligence for human computing10.5555/1894917.1894935(296-315)Online publication date: 6-Jan-2007

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