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Avatar teachers: CLONE3D and NTU/SADM

Published: 31 July 2005 Publication History

Abstract

The creation of 3d automated agents interfaced with artificial intelligence for information based applications requires that the characters developed have both intelligence and approachability. This project presents characterizations of real-time 3d characters posing as instructional agents. In our approach unique personality and design models permit the artificial agents to gain the trust of the person(s) they interact with. Inherent to many people faced with new technologies and in particular artificial agents there is trepidation. This system provide a method of conversing with the artificial agents about a wide array of topics. In doing so the user gains trust in the agent seeing it as a harmless though fascinating toy. By filtering responses the agent can converse about a particular focused range of topics. The input from the user can stray off the chosen topic and the agent will appropriately respond. The interaction can result in a conversation that leads the user to a particular understanding regarding appropriateness of discourse. A prototype character is hosted on the website CLONE3D.

Reference

[1]
Mori, M. 1982. The Buddha in the Robot. Charles E. Tuttle Co.

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cover image ACM Conferences
SIGGRAPH '05: ACM SIGGRAPH 2005 Educators program
July 2005
145 pages
ISBN:9781450378314
DOI:10.1145/1187358
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 31 July 2005

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  1. 3d characterizations
  2. artificial intelligence
  3. automated animation
  4. avatar teachers

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