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Active and cooperative learning: final tips and tricks (part IV)

Published:26 June 2006Publication History
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Abstract

Active and cooperative learning can energize the instructor, students, and the classroom. This fourth and final article in a series on active and cooperative learning discusses the design and evaluation of classroom exercises. Additional suggestions to manage an active and cooperative learning environment are discussed.

References

  1. Jeffrey J. McConnell. "Active and Cooperative Learning: Tips and Tricks (Part 1)," inroads - The SIGCSE Bulletin, 37 (2), June 2005, pp. 27--30. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Jeffrey J. McConnell. "Active and Cooperative Learning: More Tips and Tricks (Part 2)," inroads - The SIGCSE Bulletin, 37 (4), December 2005, pp. 34--38. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Jeffrey J. McConnell. "Active and Cooperative Learning: Further Tips and Tricks (Part 3)," inroads - The SIGCSE Bulletin, 38 (2), June 2005, pp. 24--28. Google ScholarGoogle ScholarDigital LibraryDigital Library

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    • Published in

      cover image ACM SIGCSE Bulletin
      ACM SIGCSE Bulletin  Volume 38, Issue 4
      December 2006
      186 pages
      ISSN:0097-8418
      DOI:10.1145/1189136
      Issue’s Table of Contents
      • cover image ACM Conferences
        ITiCSE-WGR '06: Working group reports on ITiCSE on Innovation and technology in computer science education
        June 2006
        99 pages
        ISBN:1595936033
        DOI:10.1145/1189215

      Copyright © 2006 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 26 June 2006

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