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View all- Pighin FLewis JFinnegan JShreiner D(2006)Facial motion retargetingACM SIGGRAPH 2006 Courses10.1145/1185657.1185842(2-es)Online publication date: 30-Jul-2006
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality animated source face in order to transfer its motion to new 3D faces. In ...
The use of high-density loudspeaker arrays HDLAs has recently experienced rapid growth in a wide variety of technical and aesthetic approaches. Still less explored, however, are applications to interactive music with live acoustic instruments. How can ...
We propose a general, real-time solution to the inversion of the rig function - the function which maps animation data from a character's rig to its skeleton. Animators design character movements in the space of an animation rig, and a lack of a general ...
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