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Digital face cloning

Published: 31 July 2005 Publication History

Abstract

This sketch describes the process and the technology used in the creation of a digital clone of a human face for a story in the November 2002 issue of National Geographic on skin[Swerdlow 2002].

References

[1]
Jensen, H. W., Marschner, S., Levoy, M., and Hanrahan, P. 2001. A practical model for subsurface light transport. Proceedings of SIGGRAPH '2001, 511--518.
[2]
Kajiya, J., and Kay, T. 1989. Rendering fur with three dimensional textures. Proceedings of SIGGRAPH 1989.
[3]
Swerdlow, J. 2002. Unmasking skin. National Geographic, 36--63.

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cover image ACM Conferences
SIGGRAPH '05: ACM SIGGRAPH 2005 Courses
July 2005
7157 pages
ISBN:9781450378338
DOI:10.1145/1198555
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 31 July 2005

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