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Watching together: integrating text chat with video

Published: 29 April 2007 Publication History

Abstract

Watching video online is becoming increasingly popular, and new video streaming technologies have the potential to transform video watching from a passive, isolating experience into an active, socially engaging experience. However, the viability of an active social experience is unclear: both chatting and watching video require attention, and may interfere with one another and detract from the experience. In this paper, we empirically examine the activity of chatting while watching video online. We examine how groups of friends and strangers interact, and find that chat has a positive influence on social relationships, and people chat despite being distracted. We discuss the benefits and opportunities provided by mixing chat and video, uncover some of the attentional and social challenges inherent in this combination of media, and provide guidance for structuring the viewing experience.

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  • (2023)“I Won’t Go Speechless”: Design Exploration on a Real-Time Text-To-Speech Speaking Tool for VideoconferencingProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581215(1-20)Online publication date: 19-Apr-2023
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cover image ACM Conferences
CHI '07: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
April 2007
1654 pages
ISBN:9781595935939
DOI:10.1145/1240624
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 29 April 2007

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Author Tags

  1. chat
  2. friends
  3. interactive television
  4. social TV
  5. strangers
  6. video

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CHI07
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CHI07: CHI Conference on Human Factors in Computing Systems
April 28 - May 3, 2007
California, San Jose, USA

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CHI '07 Paper Acceptance Rate 182 of 840 submissions, 22%;
Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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Cited By

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  • (2024)Investigating the Role of Real-Time Chat Summaries in Supporting Live StreamersProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670980(1-12)Online publication date: 3-Jun-2024
  • (2023)Design to Increase Social Interaction between Viewers of Dramas on OTT PlatformsCompanion Publication of the 2023 Conference on Computer Supported Cooperative Work and Social Computing10.1145/3584931.3606975(229-234)Online publication date: 14-Oct-2023
  • (2023)“I Won’t Go Speechless”: Design Exploration on a Real-Time Text-To-Speech Speaking Tool for VideoconferencingProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581215(1-20)Online publication date: 19-Apr-2023
  • (2023)Scripted Vicarious Dialogues: Educational Video Augmentation Method for Increasing Isolated Students’ EngagementProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581153(1-25)Online publication date: 19-Apr-2023
  • (2022)Interactivity in learning instructional videos: Sending danmaku improved parasocial interaction but reduced learning performanceFrontiers in Psychology10.3389/fpsyg.2022.106616413Online publication date: 12-Dec-2022
  • (2022)Community-Building on Bilibili: The Social Impact of Danmu CommentsMedia and Communication10.17645/mac.v10i2.499610:2(54-65)Online publication date: 29-Apr-2022
  • (2022)A Social-Ecological Approach to Modeling Sense of Virtual Community (SOVC) in Livestreaming CommunitiesProceedings of the ACM on Human-Computer Interaction10.1145/35550816:CSCW2(1-35)Online publication date: 11-Nov-2022
  • (2022)Authoring Virtual Peer Interactions for Lecture VideosExtended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491101.3519835(1-7)Online publication date: 27-Apr-2022
  • (2022)Sharing emotion while spectating video game playComputers in Human Behavior10.1016/j.chb.2022.107211131:COnline publication date: 1-Jun-2022
  • (2022)Building user interest model for TV recommendation with label-based memory forgetting-enhancement modelMultimedia Tools and Applications10.1007/s11042-022-12718-181:18(26307-26330)Online publication date: 1-Jul-2022
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