ABSTRACT
Interactive, life-like characters can enhance motivation, communication, and knowledge retention in computer-based learning [Lester et al. 2000]. However, until now, the development cost and computational requirements for highquality animation have limited its widespread use.
- Lester, J., Towns, S., Callaway, C., Voerman, J., and FitzGerald, P. (2000), Deictic and Emotive Communication in Animated Pedagogical Agents, in Embodied Conversational Agents, ed. by J. Cassell et al., Massachusetts Institute of Technology, April 2000: 123--154. Google ScholarDigital Library
- Interactive 3D characters for web-based learning and accessibility
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