skip to main content
10.1145/1244002.1244010acmconferencesArticle/Chapter ViewAbstractPublication PagessacConference Proceedingsconference-collections
Article

A flexible representation of controllers for physically-based animation of virtual humans

Published: 11 March 2007 Publication History

Abstract

In this paper, we propose a representation of controllers that uses high-level sensors and possesses a general and intuitive structure that offers several types of parameters, which can be modified by the animator or automatically. This structure, with the feedback signals provided by its sensors, allows several state machines to act simultaneously on the model, or in a subset of its actuators. The sensors can be optimized, facilitating their definition and use. The representation also permits the animator to define procedures with more general instructions in order to be automatically executed by the controller during the dynamics simulation.

References

[1]
Armstrong, W. W. & Green, M. (1985). The Dynamics of Articulated Rigid Bodies for Purposes of Animation. Proceedings of Graphics Interface' 85 (pp. 407--415). Montreal, Quebec, Canada.
[2]
Auslander, J., Fukunaga, A., Partovi, H., Christensen, J., Hsu, L., Reiss, P., Shuman, A., Marks, J. & Ngo, J. T. (1995). Further experience with controller-based automatic motion synthesis for articulated figures. ACM Transactions on Graphics, 14(4), 311--336.
[3]
Faloutsos, P., van de Panne, M. & Terzopoulos, D. (2001). Composable controllers for physics-based character animation. Proceedings of ACM SIGGRAPH'2001 (pp. 251--260). L. A., USA.
[4]
Hodgins, J. K. & Pollard, N. S. (1997). Adapting simulated behaviors for new characters. Proceedings of ACM SIGGRAPH'1997 (pp. 153--162). Los Angeles, USA.
[5]
Hodgins, J. K., Wooten, W. L., Brogan, D. C. & O'Brien, J. F. (1995). Animating human athletics. Proceedings of ACM SIGGRAPH'1995 (pp. 71--78). Los Angeles, USA.
[6]
Laszlo, J. F. (1996). Controlling Bipedal Locomotion for Computer Animation. M.Sc. thesis, University of Toronto.
[7]
Laszlo, J. F., van de Panne, M. & Fiume E. (2000). Interactive control for physically-based animation. Proceedings of ACM SIGGRAPH'2000 (pp. 201--208). New Orleans, USA.
[8]
Oshita, M. & Makinouchi, A. (2001). A Dynamic Motion Control Technique for Human-like Articulated Figures. Computer Graphics Forum, 20(3), 192--202.
[9]
Raibert, M. & Hodgins, J. K. (1991). Animation of Dynamic Legged Locomotion. Computer Graphics, 25(4), 349--358.
[10]
Sims, K. (1994). Evolving Virtual Creatures. Proceedings of ACM SIGGRAPH'1994 (pp. 15--22). Orlando, USA.
[11]
Smith, R. Open dynamics engine. http://ode.org/. Retrieved October 23, 2006.
[12]
Van de Panne, M. (1996). Parameterized gait synthesis. IEEE Computer Graphics and Applications, 16(2), 40--49.
[13]
Van de Panne, M., Fiume, E. & Vranesic, Z. (1990). Reusable motion synthesis using state-space controllers. Proceedings of ACM SIGGRAPH'1990 (pp. 225--234). Dallas, USA.
[14]
Van de Panne, M. & Fiume, E. (1993). Sensor-actuator networks. Proceedings of ACM SIGGRAPH'1993 (pp. 335--342). Anaheim, USA.
[15]
Van de Panne, M. & Lamouret, A. (1995). Guided optimization for balanced locomotion. Proceedings of the Eurographics Workshop on Computer Animation and Simulation'95 (165--177). Maastricht, The Netherlands.
[16]
Wilhelms, J. & Barsky, B. (1985). Using Dynamic Analysis for the Animation of Articulated Bodies such as Humans and Robots. Proceedings of Graphics Interface'85 (97--104). Montreal, CA
[17]
Witkin, A. & Kass, M. (1988). Spacetime constraints. Computer Graphics, 22(4) 159--168.
[18]
Zhao, P. & van de Panne, M. (2005). User Interfaces for Interactive Control of Physics-based 3D Characters. Proceedings of ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games (87--94). Washington D.C., U.S.A.

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
SAC '07: Proceedings of the 2007 ACM symposium on Applied computing
March 2007
1688 pages
ISBN:1595934804
DOI:10.1145/1244002
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 11 March 2007

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. motion control
  2. physically-based animation

Qualifiers

  • Article

Conference

SAC07
Sponsor:

Acceptance Rates

Overall Acceptance Rate 1,650 of 6,669 submissions, 25%

Upcoming Conference

SAC '25
The 40th ACM/SIGAPP Symposium on Applied Computing
March 31 - April 4, 2025
Catania , Italy

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • 0
    Total Citations
  • 211
    Total Downloads
  • Downloads (Last 12 months)0
  • Downloads (Last 6 weeks)0
Reflects downloads up to 01 Mar 2025

Other Metrics

Citations

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media