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Soap: a pointing and gaming device for the living room and anywhere else

Published: 05 August 2007 Publication History

Abstract

Soap is a pointing device based on hardware found in a mouse, yet works in mid-air. Soap consists of an optical sensor device moving freely inside a hull made of fabric. As the user applies pressure from the outside, the optical sensor moves independent from the hull. The optical sensor perceives this relative motion and reports it as position input. Soap offers many of the benefits of optical mice, such as high-accuracy sensing. We describe the design of a soap prototype and report our experiences with four application scenarios, including a wall display, Windows Media Center, slide presentation, and interactive video games.

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Cited By

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  • (2014)RubikonCHI '14 Extended Abstracts on Human Factors in Computing Systems10.1145/2559206.2581275(1327-1332)Online publication date: 26-Apr-2014
  • (2012)MultiPointInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2012.05.00970:10(690-702)Online publication date: 1-Oct-2012
  • (2010)Interaction with 3D models on large displays using 3D input techniquesProceedings of the 11th International Conference of the NZ Chapter of the ACM Special Interest Group on Human-Computer Interaction10.1145/1832838.1832847(49-56)Online publication date: 8-Jul-2010
  1. Soap: a pointing and gaming device for the living room and anywhere else

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    cover image ACM Conferences
    SIGGRAPH '07: ACM SIGGRAPH 2007 emerging technologies
    August 2007
    103 pages
    ISBN:9781450318242
    DOI:10.1145/1278280
    • Conference Chairs:
    • Kathy Ryall,
    • John Sibert
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 05 August 2007

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    View all
    • (2014)RubikonCHI '14 Extended Abstracts on Human Factors in Computing Systems10.1145/2559206.2581275(1327-1332)Online publication date: 26-Apr-2014
    • (2012)MultiPointInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2012.05.00970:10(690-702)Online publication date: 1-Oct-2012
    • (2010)Interaction with 3D models on large displays using 3D input techniquesProceedings of the 11th International Conference of the NZ Chapter of the ACM Special Interest Group on Human-Computer Interaction10.1145/1832838.1832847(49-56)Online publication date: 8-Jul-2010

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