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State-of-the-art rendering techniques in real-time architectural visualization

Published:05 August 2007Publication History

ABSTRACT

Today, high dynamic range (HDR) imaging, image-based lighting (IBL) and special effects techniques are common features found in many non-real-time rendering systems ("offline renderers"). Although slowly being adopted by game developers, few real-time rendering tools provide a seamless integration and persistent use of these techniques throughout their systems.

References

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  1. State-of-the-art rendering techniques in real-time architectural visualization

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    • Published in

      cover image ACM Conferences
      SIGGRAPH '07: ACM SIGGRAPH 2007 posters
      August 2007
      197 pages
      ISBN:9781450318280
      DOI:10.1145/1280720

      Copyright © 2007 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 5 August 2007

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