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Skin image rendering by multi-resolution texture synthesis

Published: 05 August 2007 Publication History

Abstract

Skin image rendering is important for several research areas, such as computer graphics, medical simulation, and cosmetics development. Elimination of conspicuous patterns, such as scar and mole, from skin image and attachment of the patterns to skin image are required in these areas. However, such a skin image retouch is not simple. When we crop an image piece including a conspicuous pattern from a person's skin image and put it on another person's skin image, it is difficult to fit its skin color and texture to the color and texture of the surrounding area. Human skin surface is not uniform but non-uniformly textured with some tissues such as blood spots, wrinkles, and fingerprint. Therefore the skin image rendering includes precise color reproduction and synthesis of the complicated tissue patterns.

Reference

[1]
Efros, A. A., and Leung, T. K. 1999. Texture synthesis by non-parametric sampling. In IEEE International Conference on Computer Vision, 1033--1038.

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cover image ACM Conferences
SIGGRAPH '07: ACM SIGGRAPH 2007 posters
August 2007
197 pages
ISBN:9781450318280
DOI:10.1145/1280720
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 05 August 2007

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