skip to main content
10.1145/1297277.1297290acmotherconferencesArticle/Chapter ViewAbstractPublication PagesidcConference Proceedingsconference-collections
Article

Mediated education in a creative arts context: research and practice at Whittier Elementary School

Published: 06 June 2007 Publication History

Abstract

Many students' learning styles are not well served by traditional classroom educational approaches. While interactive media tools can be effective in addressing shortcomings in traditional approaches, few projects provide practical solutions that support collaborative, discovery-based educational models while simultaneously addressing different student learning styles.
In this paper, we describe the realization and outcomes of a recent 15-week after-school mediated education program undertaken with elementary school students in our region. We present our integrated approach to research and practice in the design of new tools, curricula, and assessment strategies for K-12 education that employ emerging interactive media technologies in the classroom. We focus on our efforts to support learners through discovery-based activities, cooperative and collaborative learning strategies, and the realization of new expressive forms that arise from the intersection of arts education and technology.

References

[1]
Schunk, D. H., Learning Theories (2nd Ed.). 1996, Englewood Cliffs, NJ: Merrill, Prentice Hall.
[2]
Jonassen, D. H., Computers and Mindtools for Schools: Engaging Critical Thinking. 1999, Englewood Cliffs, NJ: Prentice-Hall.
[3]
Vygotsky, L. S., Mind in Society: The Development of Higher Psychological Processes. 1978, Cambridge, MA: The Harvard University Press.
[4]
Gardner, H., Frames of Mind: The Theory of Multiple Intelligences. 1993, New York: Basic Books.
[5]
Bransford, J. D., A. L. Brown, and R. R. Cocking, eds. How People Learn: Brain, Mind, Experience, and School. 2000, National Academy Press: Washington, DC.
[6]
Wren, C. R., et al. Combining Audio and Video in Perceptive Spaces. in Managing Interactions in Smart Environments. 1999. Dublin, Ireland.
[7]
Roussos, M., et al. The NICE Project: Narrative, Immersive, Constructionist/Collaborative Environments for Learning in Virtual Reality. in Ed-Media/Ed-Telecom. 1997.
[8]
Roussos, M., et al., Learning and Building Together in an Immersive Virtual World. Presence, 1998. 8(3): p. 247--263.
[9]
Druin, A., et al. KidPad: a Design Collaboration Between Children, Technologists, and Educators. in Computer Human Interaction. 1997.
[10]
Bahn, C., T. Hahn, and D. Trueman. Physicality and Feedback: A Focus on the Body in the Performance of Electronic Music. in Multimedia Technology and Applications Conference. 2001. Irvine, CA.
[11]
Hunt, A., M. Wanderley, and M. Paradis. The Importance of Parameter Mapping in Electronic Instrument Design. in New Interfaces for Musical Expression. 2002.
[12]
Wessel, D. and M. Wright. Problems and Prospects for Musical Control of Computers. in New Interfaces for Musical Expression. 2001. Seattle, WA.
[13]
Rheingans, P. and C. Landreth, Perceptual Principles for Effective Visualizations. Perceptual Issues in Visualization, 1995: p. 59--73.
[14]
Kelleher, C., Motivating Programming: Using Storytelling to Make Computer Programming Attractive to Middle School Girls, in Computer Science. 2006, Carnegie Mellon University: Pittsburgh.
[15]
Hastings, S. and R. Cartwright, Peter and the Wolf. 1987, New York: Henry Holt and Company.
[16]
Prokofiev, S., Peter and the Wolf, Op. 67, 1936: Moscow.
[17]
Birchfield, D., et al. SMALLab: a Mediated Platform for Education. in ACM SIGGRAPH. 2006. Boston, MA.
[18]
Levin, G., Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers. AI & Society, 2006. 20(4): p. 462--482.
[19]
Augusto, B., Games for Actors and Non-Actors. 1992, London: Routledge Press.
[20]
Jonothan, N. and T. Goode, Structuring Drama Work. 1990, New York: Cambridge University Press.
[21]
Philip, T., ed. Researching Drama and Arts Education. 1996, The Falmer Press: London.
[22]
Stinson, S., Dance for Young Children Finding the Magic in Movement. 1988: The American Alliance for Health, Physical Education, Recreation, and Dance.
[23]
Papert, S., Mindstorms: Children, Computers and Powerful Ideas. 1980, New York: Basic Books.
[24]
Birchfield, D., T. Ciufo, and H. Thornburg. Sound and interaction in K-12 mediated education. in International Computer Music Conference (ICMC-06). 2006. New Orleans, LA.
[25]
Johnson, D. W. and R. T. Johnson, Cooperative Learning. 1984, New Brighton, MN: Interaction Book Co.
[26]
Johnson, D. W. and R. T. Johnson, Cooperative Learning, Values, and Culturally Plural Classrooms, in Education, Culture and Values, Classroom Issues: Practice, Pedagogy and Curriculum, M. Leicester, Editor. 1999, RoutledgeFalmer: London.
[27]
Ishii, H. and B. Ullmer. Tangible Bits: Towards Seamless Interfaces Between People, Bits and Atoms. in SIGCHI Conference on Human Factors in Computing Systems. 1997. Atlanta, GA.
[28]
Manovich, L., The Language of New Media. 2002, Cambridge, MA: MIT Press.
[29]
The Kennedy Center ArtsEdge: National Standards for Arts Education. 2006 {cited; Available from: http://artsedge.kennedy-center.org/teach/standards.cfm.

Cited By

View all
  • (2020)18 Years of ethics in child-computer interaction researchProceedings of the Interaction Design and Children Conference10.1145/3392063.3394407(161-183)Online publication date: 21-Jun-2020
  • (2017)The Light OrchardProceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers10.1145/3123024.3123175(245-248)Online publication date: 11-Sep-2017
  • (2015)Management of the Transition to e-Learning in Higher Education Based on Competence QuotientProcedia Computer Science10.1016/j.procs.2015.09.09165(324-332)Online publication date: 2015
  • Show More Cited By

Index Terms

  1. Mediated education in a creative arts context: research and practice at Whittier Elementary School

        Recommendations

        Comments

        Information & Contributors

        Information

        Published In

        cover image ACM Other conferences
        IDC '07: Proceedings of the 6th international conference on Interaction design and children
        June 2007
        222 pages
        ISBN:9781595937476
        DOI:10.1145/1297277
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

        Sponsors

        • DOF: Det Obelske Familiefond
        • LEGO

        In-Cooperation

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 06 June 2007

        Permissions

        Request permissions for this article.

        Check for updates

        Author Tags

        1. K-12 education
        2. computer-enriched instruction
        3. discovery learning
        4. multimodal interaction

        Qualifiers

        • Article

        Conference

        IDC07
        Sponsor:
        • DOF

        Acceptance Rates

        Overall Acceptance Rate 172 of 578 submissions, 30%

        Contributors

        Other Metrics

        Bibliometrics & Citations

        Bibliometrics

        Article Metrics

        • Downloads (Last 12 months)7
        • Downloads (Last 6 weeks)0
        Reflects downloads up to 20 Jan 2025

        Other Metrics

        Citations

        Cited By

        View all
        • (2020)18 Years of ethics in child-computer interaction researchProceedings of the Interaction Design and Children Conference10.1145/3392063.3394407(161-183)Online publication date: 21-Jun-2020
        • (2017)The Light OrchardProceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers10.1145/3123024.3123175(245-248)Online publication date: 11-Sep-2017
        • (2015)Management of the Transition to e-Learning in Higher Education Based on Competence QuotientProcedia Computer Science10.1016/j.procs.2015.09.09165(324-332)Online publication date: 2015
        • (2014)Interactive and live performance design with childrenProceedings of the 2014 conference on Interaction design and children10.1145/2593968.2610478(305-308)Online publication date: 17-Jun-2014
        • (2013)The Learning Experience of Fine Art by Somatosensory Game DeviceProceedings of the 2013 Fifth International Conference on Service Science and Innovation10.1109/ICSSI.2013.30(108-114)Online publication date: 29-May-2013
        • (2012)Children’s Participation in Constructing the Future SchoolInternational Journal of Social and Organizational Dynamics in IT10.4018/ijsodit.20120401042:2(48-64)Online publication date: 1-Apr-2012
        • (2011)Development and application of a framework for comparing early design methods for young childrenInteracting with Computers10.1016/j.intcom.2010.10.00223:1(70-84)Online publication date: 1-Jan-2011
        • (2009)Earth science learning in SMALLab: A design experiment for mixed realityInternational Journal of Computer-Supported Collaborative Learning10.1007/s11412-009-9074-84:4(403-421)Online publication date: 15-Sep-2009
        • (2009)Teaching and Learning in the Mixed-Reality Science ClassroomJournal of Science Education and Technology10.1007/s10956-009-9166-218:6(501-517)Online publication date: 21-May-2009
        • (2008)Youth as media art designersProceedings of the 7th international conference on Interaction design and children10.1145/1463689.1463740(137-140)Online publication date: 11-Jun-2008

        View Options

        Login options

        View options

        PDF

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader

        Media

        Figures

        Other

        Tables

        Share

        Share

        Share this Publication link

        Share on social media