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SketchCam: creative photography for children

Published: 06 June 2007 Publication History

Abstract

This paper describes the design and early testing of SketchCam, a camera that lets children take pictures through sketching. Our observations of children's use of digital cameras led to insights about how children appropriate the screen in the picture-taking process. Inspired by their use of these cameras, we designed SketchCam, which enables children to capture images directly by sketching on a touch screen. We describe the results of our observations of children; the design of SketchCam, and the results of a preliminary study of a working prototype with four children aged three to six.

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Cited By

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  • (2024)Zooming In: A Review of Designing for Photo Taking in Human-Computer Interaction and Future ProspectsProceedings of the ACM on Human-Computer Interaction10.1145/36981508:ISS(597-623)Online publication date: 24-Oct-2024
  • (2018)TaskCamProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173645(1-12)Online publication date: 21-Apr-2018
  • (2016)EasySketch2Proceedings of the Joint Symposium on Computational Aesthetics and Sketch Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering10.5555/2981324.2981335(69-78)Online publication date: 7-May-2016
  • Show More Cited By

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      cover image ACM Other conferences
      IDC '07: Proceedings of the 6th international conference on Interaction design and children
      June 2007
      222 pages
      ISBN:9781595937476
      DOI:10.1145/1297277
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      • DOF: Det Obelske Familiefond
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      Association for Computing Machinery

      New York, NY, United States

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      Published: 06 June 2007

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      Author Tags

      1. camera
      2. creativity
      3. ethnography
      4. probes
      5. sketching
      6. synaesthesia
      7. video

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      IDC07
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      Overall Acceptance Rate 172 of 578 submissions, 30%

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      View all
      • (2024)Zooming In: A Review of Designing for Photo Taking in Human-Computer Interaction and Future ProspectsProceedings of the ACM on Human-Computer Interaction10.1145/36981508:ISS(597-623)Online publication date: 24-Oct-2024
      • (2018)TaskCamProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173645(1-12)Online publication date: 21-Apr-2018
      • (2016)EasySketch2Proceedings of the Joint Symposium on Computational Aesthetics and Sketch Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering10.5555/2981324.2981335(69-78)Online publication date: 7-May-2016
      • (2015)Personal, Physical, Social, and Creative Contextual Design for Art EducationComputers in Entertainment10.1145/2582193.263344312:1(1-20)Online publication date: 10-Feb-2015
      • (2014)CamQuestProceedings of the 2014 conference on Interaction design and children10.1145/2593968.2610448(185-188)Online publication date: 17-Jun-2014
      • (2010)The World is CanvasProceedings of the 9th International Conference on Interaction Design and Children10.1145/1810543.1810601(315-318)Online publication date: 9-Jun-2010

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