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View all- Rauterberg M(2011)The Three Phases of LifeProceedings of the 2011 Second International Conference on Culture and Computing10.1109/Culture-Computing.2011.23(80-85)Online publication date: 20-Oct-2011
We introduce and describe the concept of Kansei Game as the implementation of Kansei Mediated Entertainment. In our current approach we translate the classical Zen story of ten Ox herding pictures into a game. We describe the features of such a game and ...
Digital games have become a remarkable cultural phenomenon in the last ten years. The casual games sector especially has been growing rapidly in the last few years. However, there is no clear view on what is "casual" in games cultures and the area has ...
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