ABSTRACT
The focus of this article is to evaluate which of the three platforms: Flash, Java and Win32 is more appropriate for e-Learning simulators development. Selecting a platform should not restrict the end users about the operating system, neither should require high-end performance computer. The platforms are compared by many indices like availability, price, features, etc. In the article are explored also the multimedia capabilities of these platforms, since the e-Learning simulators should embed a lots of multimedia features.
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