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Interactivity: constructed narratives

Published: 05 April 2008 Publication History

Abstract

Constructed Narratives is a digital media research project and game that explores the design of tangible social interfaces that facilitate discourse and information sharing in public spaces. Designed for experiments in social networking and learning in physical environments, the tangible social interface (TSI) is based on the premises of the tangible user interface (TUI) -- physical objects embedded with hardware sensors for responsive output when manipulated. The tangible social interface gives unique output based on manipulation technique as well as profile information about the person who is doing the manipulation.

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References

[1]
WordNet (2007). http://www.cogsci.princeton.edu/~wn/.
[2]
Hall, E. T. (1968). Proxemics. Current Anthropologist, April-June, 1968, 9:2-3, 83--100.
[3]
Thompson, E. (2001). Empathy and consciousness. Journal of Consciousness Studies, 8:5-7, 1--32.
[4]
Dourish, P. (2001) Where the Action Is: The Foundations of Embodied Interaction. Cambridge, Mass: MIT Press.
[5]
Kant, I. (1781). Critique of Pure Reason. Tr. N. Kemp Smith (1964). London: Macmillan.
[6]
Schiller, F. (1793) On the Aesthetic Education of Man, in a Series of Letters. E. M. Wilkinson & L.S. Willoughby (Trans.). (Oxford, 1967) Gutenberg Press http://www.gutenberg.org/files/6798/6798-h/6798-h.htm
[7]
Durand, J. (1970) Rhetorique et Image Publicitaire, La Revue Communications, 15, 70--95.
[8]
Stiny, G. (1980). Kindergarten Grammars: Designing with Froebel's Building Gifts. Environment and Planning B, 7, 409--462.

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cover image ACM Conferences
CHI EA '08: CHI '08 Extended Abstracts on Human Factors in Computing Systems
April 2008
2035 pages
ISBN:9781605580128
DOI:10.1145/1358628
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 05 April 2008

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Author Tags

  1. computer supported collaborative learning (CSCL)
  2. computer supported collaborative play (cscp)
  3. public interfacing
  4. tangible social interface
  5. wireless networks

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