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Sharing the squid: tangible workplace collaboration

Published: 05 April 2008 Publication History

Abstract

Effective communication is central in building trust and negotiating differences in diverse, multidisciplinary working environments. In this paper we discuss a tangible mediated environment designed to facilitate positive social interaction between colleagues in a research workplace. Through our multi-user tangible interface in the form of a plush squid, participants can share media resources and collaborate in a playful and inviting setting. Results from preliminary studies indicate that playful mediated work environments stimulate constructive discourse, strengthen social bonds, and enhance creative output.

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Buechley, L., Elsenberg, M. Fabric PCBs, Electronic Sequins, and Socket Buttons: Techniques for E-textile Craft. Pers Ubiquit Comput (2007) DOI 10.1007/s00779-007-0181-0
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Carvey, A., Gouldstone, J., Vedurumudi, P., Whiton, A., Ishii, H. Rubber Shark as User Interface. In proc. In Proc. CHI 2006, ACM Press (2006), 634--639
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Fernaeus, Ylva. Tangibles for Social Interaction. Pervasive Interaction Lab Shareable Interfaces Workshop 2007.
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Medynskiy, Y., Gov, S., Mazalek, A., Minnen, D. (2007). Wearable RFID for Play. Intelligent User Interfaces 2007 Tangible Play Workshop.
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Norman, D. A.: The Design of Everyday Things. Doubleday, New York, NY. 1988.
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Schiporst, T., Nack, F., KauwATjoe, M., de Bakker, S., Stock, Aroyo, L., Perez Rosillio, A., Schut, H., Jaffe, N. PillowTalk: Can We Afford Intimacy? In Proc. TEI '07, ACM Press (2007).
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Sengers, Phoebe. The Engineering of Experience. Funology: From Usability to Enjoyment, Ed. Mark A. Blythe, Kees Overbeeke, Andrew F. Monk, Peter C. Wright, Norwell, Massachusetts: Kluwer Academic Publishers (2004), 19--29.
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  • (2022)“Merging Results Is No Easy Task”: An International Survey Study of Collaborative Data Analysis Practices Among UX PractitionersProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517647(1-16)Online publication date: 29-Apr-2022

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cover image ACM Conferences
CHI EA '08: CHI '08 Extended Abstracts on Human Factors in Computing Systems
April 2008
2035 pages
ISBN:9781605580128
DOI:10.1145/1358628
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 05 April 2008

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Author Tags

  1. casual computing
  2. play
  3. rfid
  4. social interaction
  5. tangible user interface

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CHI '08
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  • (2022)“Merging Results Is No Easy Task”: An International Survey Study of Collaborative Data Analysis Practices Among UX PractitionersProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517647(1-16)Online publication date: 29-Apr-2022

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