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Sonic interaction design: sound, information and experience

Published: 05 April 2008 Publication History

Abstract

Sonic Interaction Design (SID) is an emerging field that is positioned at the intersection of auditory display, ubiquitous computing, interaction design, and interactive arts. SID can be used to describe practice and inquiry into any of various roles that sound may play in the interaction loop between users and artifacts, services, or environments, in applications that range from the critical functionality of an alarm, to the artistic significance of a musical creation. This field is devoted to the privileged role the auditory channel can assume in exploiting the convergence of computing, communication, and interactive technologies. An over-emphasis on visual displays has constrained the development of interactive systems that are capable of making more appropriate use of the auditory modality. Today the ubiquity of computing and communication resources allows us to think about sounds in a proactive way. This workshop puts a spotlight on such issues in the context of the emerging domain of SID.

References

[1]
The S2S² Consortium. A Roadmap for Sound and Music Computing, 2007, www.soundandmusiccomputing.org/roadmap
[2]
Suied, L. Pruvost, P. Susini, N. Misdariis, S. Langlois, S. McAdams, "Speeded detection of sound signals based on temporal differences", J. Ac. Soc. Am. 119(5):3333, 2006.
[3]
Susini, N. Misdariis, G. Lemaitre, D. Rocchesso, P. Polotti, K. Franinovic, Y. Visell, K. Obermayer, "Closing the Loop of Sound Evaluation and Design," Proc. of the 2nd ISCA/DEGA Workshop on Perceptual Quality of Systems, 2006.
[4]
Rocchesso, R. Bresin, M. Fernstrom, "Sounding Objects", IEEE Multimedia, 10(2):42-5-5-52, 2003.
[5]
Fishwick, editor. Aesthetic Computing. MIT Press, Cambridge, Massachusetts, 2006.
[6]
Franinovic, D. Hug, Y. Visell, "Sound Embodied: Explorations of sonic interaction design for everyday objects in a workshop setting", Proc. of the Intl. Conf. on Auditory Display (ICAD), 2007.
[7]
Gaye, L. Holmquist, F. Behrendt, A. Tanaka. "Mobile Music Technology. Report on an Emerging Community". Proc. of the Intl. Conf. on New Interfaces for Musical Expression (NIME), 2006.
[8]
Hermann and A. Hunt. An introduction to interactive sonification. IEEE Multimedia, 12(2):20--24, 2005. Editorial, special issue on interactive sonification.
[9]
Informational website of the COST IC0601 Action on Sonic Interaction Design: http://www.cost-sid.org/

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  • (2024)EchoTap: Non-Verbal Sound Interaction with Knock and Tap GesturesInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2348837(1-22)Online publication date: 3-Jun-2024
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cover image ACM Conferences
CHI EA '08: CHI '08 Extended Abstracts on Human Factors in Computing Systems
April 2008
2035 pages
ISBN:9781605580128
DOI:10.1145/1358628
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 05 April 2008

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Author Tags

  1. auditory display
  2. interactive arts and music
  3. multimodal interaction
  4. product design
  5. sound design
  6. sound modelling
  7. sound perception and cognition

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Cited By

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  • (2025)Designing Emotional and Intuitive Sounds for Tech: Insights From PsychoacousticsHuman Behavior and Emerging Technologies10.1155/hbe2/59251462025:1Online publication date: 27-Jan-2025
  • (2024)Thinking with Sound: Exploring the Experience of Listening to an Ultrasonic Art InstallationProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642616(1-14)Online publication date: 11-May-2024
  • (2024)EchoTap: Non-Verbal Sound Interaction with Knock and Tap GesturesInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2348837(1-22)Online publication date: 3-Jun-2024
  • (2024)Gaze-based detection of mind wandering during audio-guided panorama viewingScientific Reports10.1038/s41598-024-79172-x14:1Online publication date: 14-Nov-2024
  • (2024)The Role of Audio in Immersive Storytelling: a Systematic Review in Cultural HeritageMultimedia Tools and Applications10.1007/s11042-024-19288-4Online publication date: 26-Jun-2024
  • (2023)Using GPT-3 to Achieve Semantically Relevant Data Sonificiation for an Art InstallationArtificial Intelligence in Music, Sound, Art and Design10.1007/978-3-031-29956-8_14(212-227)Online publication date: 1-Apr-2023
  • (2022)Characterising Soundscape Research in Human-Computer InteractionProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533458(1394-1417)Online publication date: 13-Jun-2022
  • (2021)Telephones, music and history: From the invention era to the early smartphone daysConvergence: The International Journal of Research into New Media Technologies10.1177/1354856521102881027:6(1678-1695)Online publication date: 31-Aug-2021
  • (2020)SoundWearProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395541(2201-2213)Online publication date: 3-Jul-2020
  • (2019)Unintended ConsonancesProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300730(1-12)Online publication date: 2-May-2019
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