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DynaFusion: a modeling system for interactive impossible objects

Published: 09 June 2008 Publication History

Abstract

We describe DynaFusion, a modeling system for interactive impossible objects. Impossible objects are defined as multiple 3D polygonal meshes with edge visibility information and a set of constraints that define pointwise relationships between the meshes. A user can easily create such models with our modeling tool. The back-end of our system is a constraint solver that seamlessly combines multiple meshes in a projected 2D domain with 3D line orientations and that maintains coherence for each successive viewpoint, thereby allowing the user to rotate the impossible object without losing visual continuity of the edges. We believe that our system will stimulate the creation of innovative artworks.

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Cited By

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  • (2024)Diffusion Illusions: Hiding Images in Plain SightACM SIGGRAPH 2024 Conference Papers10.1145/3641519.3657500(1-11)Online publication date: 13-Jul-2024
  • (2024)PossibleImpossibles: Exploratory Procedural Design of Impossible StructuresComputer Graphics Forum10.1111/cgf.1505243:2Online publication date: 27-Apr-2024
  • (2024)RD-VIO: Robust Visual-Inertial Odometry for Mobile Augmented Reality in Dynamic EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.335326330:10(6941-6955)Online publication date: Oct-2024
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cover image ACM Other conferences
NPAR '08: Proceedings of the 6th international symposium on Non-photorealistic animation and rendering
June 2008
102 pages
ISBN:9781605581507
DOI:10.1145/1377980
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 09 June 2008

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Author Tags

  1. art
  2. impossible objects
  3. modeling
  4. non-photorealistic geometry
  5. object representation

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Cited By

View all
  • (2024)Diffusion Illusions: Hiding Images in Plain SightACM SIGGRAPH 2024 Conference Papers10.1145/3641519.3657500(1-11)Online publication date: 13-Jul-2024
  • (2024)PossibleImpossibles: Exploratory Procedural Design of Impossible StructuresComputer Graphics Forum10.1111/cgf.1505243:2Online publication date: 27-Apr-2024
  • (2024)RD-VIO: Robust Visual-Inertial Odometry for Mobile Augmented Reality in Dynamic EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.335326330:10(6941-6955)Online publication date: Oct-2024
  • (2016)3D Navigation on Impossible Figures via Dynamically Reconfigurable MazeIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2015.250758422:10(2275-2288)Online publication date: 1-Oct-2016
  • (2013)Modeling of Reverse Perspective Objects逆遠近感を利用した錯視立体図形のモデリングThe Journal of the Society for Art and Science10.3756/artsci.12.14312:3(143-151)Online publication date: 30-Sep-2013
  • (2013)Creation Techniques of Illusion Expression in Real-time by Combining Image Buffers画像バッファの組み合わせによるリアルタイム錯覚表現生成手法The Journal of the Society for Art and Science10.3756/artsci.12.1112:1(11-23)Online publication date: 31-Mar-2013
  • (2011)E-IMPACTProceedings of the 8th International Conference on Advances in Computer Entertainment Technology10.1145/2071423.2071502(1-8)Online publication date: 8-Nov-2011
  • (2010)Modeling and rendering of impossible figuresACM Transactions on Graphics (TOG)10.1145/1731047.173105129:2(1-15)Online publication date: 21-Apr-2010

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