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Being Mondrian: the public installation for interactive drawing with tangible interface

Authors:
Tanyoung Kim
NHN Corporation, Seongnam-si, Kyeonggi-do, Korea
,
Shinhyun Ahn
Korea Advanced Institute of Science and Technology, Daejeon, Korea
,
Soojin Lee
Korea Advanced Institute of Science and Technology, Daejeon, Korea
Authors Info & Claims
Published: 05 November 2007 Publication History

Abstract

"Being Mondrian" is a public installation aimed for interactive drawing utilizing a novel tangible interface. Abstract painting has been conceived as a monopoly permitted to professional artists with special techniques. However, at the same time, such art works are so apparently simple that ordinary people dare to think to simulate them.
To substantiate the dream of being an artist, we proposed a set of interactive drawing system composed of "Drawing Kit" and "Mondrian Stage". People can draw black lines and colored rectangles generated by the intersection of the lines as they put the Kit, the tangible interface, on the Stage which plays a role as both a functional and a representational space. Through this interactive drawing system, we did not intend to let people to merely copy Mondrian's masterpiece, but create their own digital artworks.

References

[1]
Bolder, J. D., and Gromala, D., Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency. Cambridge, MA: MIT Press, 2003.
[2]
Ishii, H. and Ullmer, B., Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms, Proceedings of CHI Conference 97. March 1997.
[3]
Lantz, F., Big Games and the Porous Border - Between the Real and the Mediated, Vodafone Receiver 16, 2006.
[4]
Magerkurth, C. at el. Pervasive Games: Bringing Computer Entertainment Back to the Real World, Computers in Entertainment (CIE) vol. 3, issues 3, 2005.
[5]
Negroponte, N., Being Digital. New York, NY: Random House, 1996.
[6]
ARToolKit. http://www.hitl.washington.edu/artoolkit/, July 2007.
[7]
OpenGL. http://www.opengl.org/, July 2007.
[8]
Paul Jackson Pollock, http://en.wikipedia.org/wiki/Jackson_Pollock, July 2007.
[9]
Piet Mondrian, http://en.wikipedia.org/wiki/Piet_Mondrian, July 2007.
[10]
SciArt. http://www.sciart.or.kr/, July 2007.

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Published In

cover image ACM Conferences
DUX '07: Proceedings of the 2007 conference on Designing for User eXperiences
November 2007
279 pages
ISBN:9781605583082
DOI:10.1145/1389908
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from Permissions@acm.org

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 05 November 2007

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Author Tags

  1. augmented reality
  2. design implementation
  3. digital art
  4. public installation
  5. tangible interface

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  • Research-article

Conference

DUX07
DUX07: Designing the User Experience
November 5 - 7, 2007
Illinois, Chicago

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Overall Acceptance Rate 59 of 59 submissions, 100%

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References

References

[1]
Bolder, J. D., and Gromala, D., Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency. Cambridge, MA: MIT Press, 2003.
[2]
Ishii, H. and Ullmer, B., Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms, Proceedings of CHI Conference 97. March 1997.
[3]
Lantz, F., Big Games and the Porous Border - Between the Real and the Mediated, Vodafone Receiver 16, 2006.
[4]
Magerkurth, C. at el. Pervasive Games: Bringing Computer Entertainment Back to the Real World, Computers in Entertainment (CIE) vol. 3, issues 3, 2005.
[5]
Negroponte, N., Being Digital. New York, NY: Random House, 1996.
[6]
ARToolKit. http://www.hitl.washington.edu/artoolkit/, July 2007.
[7]
OpenGL. http://www.opengl.org/, July 2007.
[8]
Paul Jackson Pollock, http://en.wikipedia.org/wiki/Jackson_Pollock, July 2007.
[9]
Piet Mondrian, http://en.wikipedia.org/wiki/Piet_Mondrian, July 2007.
[10]
SciArt. http://www.sciart.or.kr/, July 2007.