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View all- Khoshkangini RValetto GMarconi APistore M(2020)Automatic generation and recommendation of personalized challenges for gamificationUser Modeling and User-Adapted Interaction10.1007/s11257-019-09255-2Online publication date: 24-May-2020
- Prandi CMirri SSalomoni PMazzoni E(2016)MecWilly in your pocket: On evaluating a mobile serious game for kids2016 IEEE Symposium on Computers and Communication (ISCC)10.1109/ISCC.2016.7543737(185-189)Online publication date: Jun-2016
- Lessel PAltmeyer MKrüger ABegole BKim JInkpen KWoo W(2015)Analysis of Recycling Capabilities of Individuals and Crowds to Encourage and Educate People to Separate Their Garbage PlayfullyProceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems10.1145/2702123.2702309(1095-1104)Online publication date: 18-Apr-2015