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"Narrowcast yourself": designing for community storytelling in a rural Indian context

Published: 25 February 2008 Publication History

Abstract

The StoryBank project is examining technologies and practices to allow digitally impoverished communities to take part in the user-generated content revolution. The approach involves combining mobile phones to create audio-visual stories and a touch screen display situated in a community meeting place. This paper discusses the design, evaluation and refinement of the situated display. We consider how our experiences of working with a rural Indian village community influenced design processes, principles and prototypes. The work highlights the value of community-centred design practices and prototypes in such developing-world contexts.

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    cover image ACM Conferences
    DIS '08: Proceedings of the 7th ACM conference on Designing interactive systems
    February 2008
    487 pages
    ISBN:9781605580029
    DOI:10.1145/1394445
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 25 February 2008

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    Author Tags

    1. design and evaluation
    2. digital-divide
    3. user-generated content

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    February 25 - 27, 2008
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    • (2023)Computer-Mediated Sharing Circles for Intersectional Peer Support with Home Care WorkersProceedings of the ACM on Human-Computer Interaction10.1145/35794727:CSCW1(1-35)Online publication date: 16-Apr-2023
    • (2021)Sustaining a Networked Community Resource: Findings from a Longitudinal Situated Display DeploymentProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445693(1-13)Online publication date: 6-May-2021
    • (2019)Effect of age on use of interactive exhibits in a museum contextProceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction10.1145/3351995.3352047(1-11)Online publication date: 23-Sep-2019
    • (2019)Are System on Chip Displays the future of Digital Signage?Proceedings of the 2019 5th International Conference on Computer and Technology Applications10.1145/3323933.3324081(155-159)Online publication date: 16-Apr-2019
    • (2018)HCI4D Guidelines for Interactive ContentEmerging Trends, Techniques, and Tools for Massive Open Online Course (MOOC) Management10.4018/978-1-5225-5011-2.ch003(49-77)Online publication date: 2018
    • (2015)Understanding future challenges for networked public display systems in community settingsProceedings of the 7th International Conference on Communities and Technologies10.1145/2768545.2768559(39-48)Online publication date: 27-Jun-2015
    • (2015)Construction on DisplayProceedings of the 4th International Symposium on Pervasive Displays10.1145/2757710.2757711(155-162)Online publication date: 10-Jun-2015
    • (2014)StreetTalkProceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational10.1145/2639189.2641211(747-756)Online publication date: 26-Oct-2014
    • (2014)Interactive personal storytellingProceedings of the 2014 conference on Designing interactive systems10.1145/2598510.2598597(249-258)Online publication date: 21-Jun-2014
    • (2013)Tethered or free to roamProceedings of the 2nd ACM International Symposium on Pervasive Displays10.1145/2491568.2491596(127-132)Online publication date: 4-Jun-2013
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