ABSTRACT
No abstract available.
Supplemental Material
- Gregory, A., and Weston, D. 2008. Efficient offset curve deformation from skeletal animation. Tech. rep., Sony Pictures Imageworks.Google Scholar
- Kavan, L., Collins, S., Žára, J., and O'Sullivan, C. 2007. Skinning with dual quaternions. In I3D '07: Proceedings of the 2007 symposium on Interactive 3D graphics and games, ACM, 39--46. Google ScholarDigital Library
- Singh, K., and Fiume, E. 1998. Wires: a geometric deformation technique. In Proceedings of ACM SIGGRAPH 98, ACM, 405--414. Google ScholarDigital Library
Index Terms
- Offset curve deformation from skeletal animation
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