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Reconexp: a way to reduce the data loss of the experiencing sampling method

Published: 02 September 2008 Publication History

Abstract

This paper presents Reconexp, a diary method supported by a distributed application, which partly runs on a mobile device and partly on a website, enabling us to survey user attitudes, experiences and requirements in field studies. Reconexp combines aspects of the Experience Sampling Method and the Day Reconstruction Method aiming to reduce data loss, improve data quality and reduce burden put upon participants. We discuss our first experiences of using this method in the context of a study of communication needs of working parents with young children.

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  • (2023)Comparative Evaluation of Touch-Based Input Techniques for Experience Sampling on SmartwatchesProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627768(74-86)Online publication date: 3-Dec-2023
  • (2021)Assessing the Influence of Physical Activity Upon the Experience Sampling Response Rate on Wrist-Worn DevicesInternational Journal of Environmental Research and Public Health10.3390/ijerph18201059318:20(10593)Online publication date: 10-Oct-2021
  • (2020)Emotion Awareness in Design-Based Learning2020 IEEE Frontiers in Education Conference (FIE)10.1109/FIE44824.2020.9273917(1-8)Online publication date: 21-Oct-2020
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cover image ACM Other conferences
MobileHCI '08: Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
September 2008
568 pages
ISBN:9781595939524
DOI:10.1145/1409240
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 02 September 2008

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Author Tags

  1. awareness systems
  2. day reconstruction method
  3. experience sampling method
  4. family communication

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Overall Acceptance Rate 202 of 906 submissions, 22%

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Cited By

View all
  • (2023)Comparative Evaluation of Touch-Based Input Techniques for Experience Sampling on SmartwatchesProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627768(74-86)Online publication date: 3-Dec-2023
  • (2021)Assessing the Influence of Physical Activity Upon the Experience Sampling Response Rate on Wrist-Worn DevicesInternational Journal of Environmental Research and Public Health10.3390/ijerph18201059318:20(10593)Online publication date: 10-Oct-2021
  • (2020)Emotion Awareness in Design-Based Learning2020 IEEE Frontiers in Education Conference (FIE)10.1109/FIE44824.2020.9273917(1-8)Online publication date: 21-Oct-2020
  • (2020)The Design of Ecological Momentary Assessment TechnologiesInteracting with Computers10.1093/iwcomp/iwaa01932:3(257-278)Online publication date: 27-Aug-2020
  • (2020)A Process Reference Model for UXComputer Vision, Imaging and Computer Graphics Theory and Applications10.1007/978-3-030-41590-7_6(128-152)Online publication date: 20-Feb-2020
  • (2019)Technology-assisted reconstruction: a new alternative to the experience sampling methodBehaviour & Information Technology10.1080/0144929X.2019.1608303(1-19)Online publication date: 25-Apr-2019
  • (2017)Gamification of Mobile Experience Sampling Improves Data Quality and QuantityProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/31309721:3(1-21)Online publication date: 11-Sep-2017
  • (2017)The Experience Sampling Method on Mobile DevicesACM Computing Surveys10.1145/312398850:6(1-40)Online publication date: 6-Dec-2017
  • (2017)Does location congruence matter? A field study on the effects of location-based advertising on perceived ad intrusiveness, relevance & valueComputers in Human Behavior10.1016/j.chb.2017.03.00373:C(659-668)Online publication date: 1-Aug-2017
  • (2016)Wearable ESMProceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/2935334.2935340(195-205)Online publication date: 6-Sep-2016
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