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Fanboys, competers, escapists and time-killers: a typology based on gamers' motivations for playing video games

Published:10 September 2008Publication History

ABSTRACT

In this paper, the different general motivations of gamers for playing video games are explored. Surprisingly, to date little research has been devoted to the characterization of the gamer, based on general game motivations. By means of an online survey, we questioned 2985 Flemish gamers on 11 general game motivations. K-means clustering was used to distinguish four distinctive gamer profiles: the overall convinced gamer, the convinced competitive gamer, the escapist gamer and the pass-time gamer.

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      cover image ACM Conferences
      DIMEA '08: Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
      September 2008
      551 pages
      ISBN:9781605582481
      DOI:10.1145/1413634

      Copyright © 2008 ACM

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      Publication History

      • Published: 10 September 2008

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      DIMEA '08 Paper Acceptance Rate59of77submissions,77%Overall Acceptance Rate59of77submissions,77%

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