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A game-engine based virtual museum authoring and presentation system

Published: 10 September 2008 Publication History

Abstract

In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and includes provisions that enable museum curators design the virtual museum without any specialized knowledge. Besides visual and auditory information, museum curators may also provide metadata which provide additional information to the visitor, while they can be also exploited for searching for exhibits with certain properties. A guide is also included in the museum, to present additional information to the visitors and aid them throughout their tour.

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  • (2017)Heuristics from Curating and Exhibiting Game Art in the 21st CenturyProceedings of the 8th International Conference on Digital Arts10.1145/3106548.3106607(101-108)Online publication date: 6-Sep-2017
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cover image ACM Conferences
DIMEA '08: Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
September 2008
551 pages
ISBN:9781605582481
DOI:10.1145/1413634
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 10 September 2008

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Author Tags

  1. authoring environment
  2. game engines
  3. museum guide
  4. virtual museum

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DIMEA '08 Paper Acceptance Rate 59 of 77 submissions, 77%;
Overall Acceptance Rate 59 of 77 submissions, 77%

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Cited By

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  • (2019)DeCACHe: Supporting Designers in Creating Cognition-Centered Adaptive Cultural Heritage ActivitiesHeritage10.3390/heritage20301582:3(2573-2596)Online publication date: 31-Aug-2019
  • (2018)Acquisition, Representation and Retrieval of 3D Dynamic ObjectsUniversal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments 10.1007/978-3-319-92052-8_39(496-510)Online publication date: 15-Jul-2018
  • (2017)Heuristics from Curating and Exhibiting Game Art in the 21st CenturyProceedings of the 8th International Conference on Digital Arts10.1145/3106548.3106607(101-108)Online publication date: 6-Sep-2017
  • (2016)The RealityMashers: Augmented Reality Wide Field-of-View Optical See-Through Head Mounted Displays2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)10.1109/ISMAR-Adjunct.2016.0061(141-146)Online publication date: Sep-2016
  • (2016)Towards Applying Keller’s ARCS Model and Learning by doing strategy in Classroom CoursesInnovations in Smart Learning10.1007/978-981-10-2419-1_26(189-198)Online publication date: 17-Sep-2016
  • (2015)Virtual MuseumsProceedings of the 2015 Virtual Reality International Conference10.1145/2806173.2806191(1-6)Online publication date: 8-Apr-2015
  • (2013)Art history concepts at play with ThIATROJournal on Computing and Cultural Heritage 10.1145/2460376.24603786:2(1-15)Online publication date: 24-May-2013
  • (2013)Choosing the Infrastructure for Entertainment and Serious Computer Games - a Whiteroom Benchmark for Game Engine Selection2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)10.1109/VS-GAMES.2013.6624223(1-8)Online publication date: Sep-2013
  • (2012)Authoring Tools for Edutainment Environments to Design Active Learning ActivitiesHandbook of Research on Serious Games as Educational, Business and Research Tools10.4018/978-1-4666-0149-9.ch008(157-181)Online publication date: 2012
  • (2011)“Tangible Culture” --Designing virtual exhibitions on multi-touch devicesInformation Services and Use10.5555/2596812.259682531:3-4(199-208)Online publication date: 1-Jul-2011
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