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Interacting with virtual and augmented worlds

Published:10 September 2008Publication History

ABSTRACT

For more than three decades, the main focus was to be able to model realistic decors, lights and living beings, particularly humans that should look realistic. Actually, we are aiming for interacting with these worlds in a sensitive and meanful way. In this invited talk, I will present the research that we are developping on many aspects at MIRALab: interactive modelling of virtual humans, interactive clothes modelling and animation, touching textiles, haptic interaction with hair, gaze interaction with Virtual Humans in Augmented Reality, talking and being recognized by virtual humans with memory and personality models. In this short summary, we describe mainly the problematic of modelling any body size and shape and also dress it up, all in real-time.

References

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            • Published in

              cover image ACM Conferences
              DIMEA '08: Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
              September 2008
              551 pages
              ISBN:9781605582481
              DOI:10.1145/1413634

              Copyright © 2008 ACM

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              Publication History

              • Published: 10 September 2008

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              DIMEA '08 Paper Acceptance Rate59of77submissions,77%Overall Acceptance Rate59of77submissions,77%
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