Interacting with virtual and augmented worlds
Abstract
References
Index Terms
- Interacting with virtual and augmented worlds
Recommendations
Interacting with virtual and augmented worlds
DIMEA '08: Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and ArtsFor more than three decades, the main focus was to be able to model realistic decors, lights and living beings, particularly humans that should look realistic. Actually, we are aiming for interacting with these worlds in a sensitive and meaningful way. ...
Virtual Fieldwork: Designing Augmented Reality Applications Using Virtual Reality Worlds
Virtual, Augmented and Mixed RealityAbstractAR technology continues to develop and is expected to be used in a much wider range of fields. However, existing head-mounted displays for AR are still inadequate for use in daily life. Therefore, we focused on using VR to develop AR services and ...
Virtual Humans for Virtual Reality and Augmented Reality
VR '03: Proceedings of the IEEE Virtual Reality 2003The tutorial will explain the techniques for integrating virtual humans into virtual and realenvironments. It will first present the concept of avatars and autonomous virtual actors and themain techniques to create and animate them (body and face). It ...
Comments
Information & Contributors
Information
Published In
- Conference Chairs:
- Sofia Tsekeridou,
- Adrian David Cheok,
- Konstantinos Giannakis,
- John Karigiannis
Sponsors
Publisher
Association for Computing Machinery
New York, NY, United States
Publication History
Check for updates
Qualifiers
- Research-article
Conference
Acceptance Rates
Contributors
Other Metrics
Bibliometrics & Citations
Bibliometrics
Article Metrics
- 0Total Citations
- 176Total Downloads
- Downloads (Last 12 months)1
- Downloads (Last 6 weeks)0
Other Metrics
Citations
View Options
Login options
Check if you have access through your login credentials or your institution to get full access on this article.
Sign in