skip to main content
10.1145/1449715.1449729acmconferencesArticle/Chapter ViewAbstractPublication PagesuistConference Proceedingsconference-collections
research-article

Sphere: multi-touch interactions on a spherical display

Published: 19 October 2008 Publication History

Abstract

Sphere is a multi-user, multi-touch-sensitive spherical display in which an infrared camera used for touch sensing shares the same optical path with the projector used for the display. This novel configuration permits: (1) the enclosure of both the projection and the sensing mechanism in the base of the device, and (2) easy 360-degree access for multiple users, with a high degree of interactivity without shadowing or occlusion. In addition to the hardware and software solution, we present a set of multi-touch interaction techniques and interface concepts that facilitate collaborative interactions around Sphere. We designed four spherical application concepts and report on several important observations of collaborative activity from our initial Sphere installation in three high-traffic locations.

Supplementary Material

JPG File (p77-benko.jpg)
WMV File (p77-benko.wmv)

References

[1]
Bowman, D. A., Kruijff, E., LaViola, J. J., and Poupyrev, I. (2004). 3D User Interfaces: Theory and Practice. Addison-Wesley, Boston.
[2]
Companje, R., van Dijk, N., Hogenbirk, H. and Mast, D. (2007). Globe4D, Time-Traveling with an Interactive Four-Dimensional Globe. ACM MULTIMEDIA. p. 959--960.
[3]
Chan, L.-W., Chuang, Y.-F., Yu, M.-C., Chao, Y.-L., Lee, M.-S., Hung, Y.-P. and Hsu, J. (2007). Gesture-based Interaction for a Magic Crystal Ball. ACM VRST Virtual Reality Software and Technology. p. 157--164.
[4]
Chen, Y., Au, J., Kazlas, P., Ritenour, A., Gates, H. and McCreary, M. (2003). Flexible Active-Matrix Electronic Ink Display. Nature. 423. p. 136.
[5]
Dietz, P. and Leigh, D. (2001). DiamondTouch: A Multi-User Touch Technology. ACM UIST. p. 219--226.
[6]
Fitzmaurice, G., Khan, A., Buxton, W., Kurtenbach, G., and Balakrishnan, R. (2003). Sentient data access via a diverse society of devices. ACM Queue. p. 53--62.
[7]
Grossman, T., Wigdor, D. and Balakrishnan, R. (2004). Multi-Finger Gestural Interaction with 3D Volumetric Displays. ACM UIST. p. 61--70.
[8]
Grossman, T. and Balakrishnan, R. (2006). The design and evaluation of selection techniques for 3D volumetric displays. ACM UIST. p. 3--12.
[9]
Han, J. (2005). Low-cost multi-touch sensing through frustrated total internal reflection. ACM UIST. p. 115--118.
[10]
Kettner, S., Madden, C. and Ziegler, R. (2004). Direct Rotational Interaction with a Spherical Projection. Creativity & Cognition Symposium on Interaction: Systems, Practice and Theory.
[11]
Kruger, R., Carpendale, S., Scott, S. and Greenberg, S. (2003). How People Use Orientation on Tables: Comprehension, Coordination and Communication. ACM SIGGROUP Conference on Supporting Group Work. p. 369--378.
[12]
Liang, J. and Green, M. (2004). JDCAD: A Highly Interactive 3D Modeling System. Computers and Graphics. 18(4). p. 499--506.
[13]
Magic Planet by Global Imagination. www.globalimagination.com.
[14]
Marchese, F. and Rose, J. (2006). Projected Hemispherical Display with a Gestural Interface. ACM SIGGRAPH Research Posters.
[15]
Matsushita, N. and Rekimoto, J. (1997). HoloWall: Designing a Finger, Hand, Body, and Object Sensitive Wall. ACM UIST. p. 209--210.
[16]
Morris, M., Ryall, K., Shen, C., Forlines, C. and Vernier, F. (2004). Beyond "Social Protocols": Multi-User Coordination Policies for Co--located Groupware. ACM CSCW. p. 262--265.
[17]
OmniGlobe by ARC Science Simulations. www.arcscience.com.
[18]
PufferSphere by Pufferfish. www.pufferfishdisplays.co.uk.
[19]
Rekimoto, J. (2002). SmartSkin: An Infrastructure for Free-hand Manipulation on Interactive Surfaces. ACM CHI. p. 113--120.
[20]
Scott, S., Sheelagh, M., Carpandale, T. and Inkpen, K. (2004). Territoriality in Collaborative Tabletop Work-spaces. ACM CSCW. p. 294--303.
[21]
Shen, C., Vernier, F., Forlines, C. and Ringel, M. (2004). DiamondSpin: An Extensible Toolkit for Around-the-Table Interaction. ACM CHI. p. 167--174.
[22]
Shoemake, K. (1985). Animating Rotation with Quaternion Curves. ACM SIGGRAPH. p. 245--253.
[23]
Shoemake, K. (1992). ARCBALL: A User Interface for Specifying Three-Dimensional Orientation Using a Mouse. Graphics Interface. p. 151--156.
[24]
Ushida, K., Harashima, H., and Ishikawa, J. (2003). i-ball2: An Interaction Platform with a Crystal-ball-like Display for Multiple Users. International Conference on Artificial Reality and Teleexistence.
[25]
Wilson, A. (2004). TouchLight: An Imaging Touch Screen and Display for Gesture-Based Interaction. ICMI Conference on Multimodal Interfaces. p. 69--76.
[26]
Wilson, A. (2005). PlayAnywhere: A Compact Tabletop Computer Vision System. ACM UIST. p. 83--92.
[27]
Wu, M. and Balakrishnan, R. (2003). Multi-Finger and Whole Hand Gestural Interaction Techniques for Multi-User Tabletop Displays. ACM UIST. p. 193--202.

Cited By

View all
  • (2024)The Content-Specific Display: Between Medium and MetaphorDesigns10.3390/designs80601098:6(109)Online publication date: 25-Oct-2024
  • (2024)The future of interactive information radiators for knowledge workersi-com10.1515/icom-2024-000623:2(139-153)Online publication date: 9-Jul-2024
  • (2024)Spherical full-parallax light-field display using a ball of fly-eye mirrorApplied Optics10.1364/AO.52379063:28(G37)Online publication date: 11-Jun-2024
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
UIST '08: Proceedings of the 21st annual ACM symposium on User interface software and technology
October 2008
308 pages
ISBN:9781595939753
DOI:10.1145/1449715
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 19 October 2008

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. collaboration
  2. multi-touch
  3. single-display groupware
  4. spherical display
  5. surface computing

Qualifiers

  • Research-article

Conference

UIST08

Acceptance Rates

Overall Acceptance Rate 561 of 2,567 submissions, 22%

Upcoming Conference

UIST '25
The 38th Annual ACM Symposium on User Interface Software and Technology
September 28 - October 1, 2025
Busan , Republic of Korea

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)82
  • Downloads (Last 6 weeks)15
Reflects downloads up to 20 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2024)The Content-Specific Display: Between Medium and MetaphorDesigns10.3390/designs80601098:6(109)Online publication date: 25-Oct-2024
  • (2024)The future of interactive information radiators for knowledge workersi-com10.1515/icom-2024-000623:2(139-153)Online publication date: 9-Jul-2024
  • (2024)Spherical full-parallax light-field display using a ball of fly-eye mirrorApplied Optics10.1364/AO.52379063:28(G37)Online publication date: 11-Jun-2024
  • (2024)Magic Ball: A globe-based system for multidimensional information display and interaction in MRExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3648668(1-5)Online publication date: 11-May-2024
  • (2024)DisplayFab: The State of the Art and a Roadmap in the Personal Fabrication of Free-Form Displays Using Active Materials and Additive Manufacturing.Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642708(1-24)Online publication date: 11-May-2024
  • (2023)LUNAChair: Remote Wheelchair System Linking Users to Nearby People and AssistantsProceedings of the Augmented Humans International Conference 202310.1145/3582700.3582714(122-134)Online publication date: 12-Mar-2023
  • (2023)Surface I/O: Creating Devices with Functional Surface Geometry for Haptics and User InputProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581037(1-22)Online publication date: 19-Apr-2023
  • (2023)Evaluating Across-Hinge Dragging with Pen and Touch on Curved and Foldable DisplaysProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580825(1-12)Online publication date: 19-Apr-2023
  • (2023)Shadowless Projection Mapping using Retrotransmissive OpticsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.324710429:5(2280-2290)Online publication date: 22-Feb-2023
  • (2022)Territoriality in Hybrid CollaborationProceedings of the ACM on Human-Computer Interaction10.1145/35552246:CSCW2(1-37)Online publication date: 11-Nov-2022
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media