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VirtualizeMe: interactive model reconstruction from stereo video streams

Published: 27 October 2008 Publication History

Abstract

Tele-Immersion depends on face-to-face, viewpoint corrected, stereoscopic, virtual environments, allowing users to naturally interact with each other and the digital environment surrounding them, via realistic avatars. This paper presents an extraction, modeling and communication methodology for the creation of the needed avatars, based on a scalable focused disparity map (FDM) approach. The FDM enables variable distance reconstruction of dynamic target objects despite restrictions in disparity range. Combined with a pixel-based disparity cost interpolation, a sub-pixel disparity refinement is achieved, providing a high depth-resolution and smooth reconstruction of the target objects. This technique approaches real-time characteristics, extracting avatar models and communicating them to remote render nodes at 15 frames per second.

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Cited By

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  • (2014)Parallel processing for real-time 3D reconstruction from video streamsJournal of Real-Time Image Processing10.1007/s11554-012-0306-19:3(427-445)Online publication date: 1-Sep-2014
  • (2012)Progressive edge-preserving depth maps coding based on sparse representation2012 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)10.1109/3DTV.2012.6365455(1-4)Online publication date: Oct-2012
  • (2012)Towards next generation 3D teleconferencing systems2012 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)10.1109/3DTV.2012.6365454(1-4)Online publication date: Oct-2012
  • Show More Cited By

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Published In

cover image ACM Conferences
VRST '08: Proceedings of the 2008 ACM symposium on Virtual reality software and technology
October 2008
288 pages
ISBN:9781595939517
DOI:10.1145/1450579
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 27 October 2008

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Author Tags

  1. 3D from video
  2. background extraction
  3. disparity maps
  4. point cloud streaming
  5. tele-immersion

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VRST08

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VRST '08 Paper Acceptance Rate 12 of 68 submissions, 18%;
Overall Acceptance Rate 66 of 254 submissions, 26%

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Cited By

View all
  • (2014)Parallel processing for real-time 3D reconstruction from video streamsJournal of Real-Time Image Processing10.1007/s11554-012-0306-19:3(427-445)Online publication date: 1-Sep-2014
  • (2012)Progressive edge-preserving depth maps coding based on sparse representation2012 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)10.1109/3DTV.2012.6365455(1-4)Online publication date: Oct-2012
  • (2012)Towards next generation 3D teleconferencing systems2012 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)10.1109/3DTV.2012.6365454(1-4)Online publication date: Oct-2012
  • (2011)Efficient Path-Based Stereo Matching With Subpixel AccuracyIEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics10.1109/TSMCB.2010.204983941:1(183-195)Online publication date: 1-Feb-2011
  • (2010)An O-FDP Framework in 3D Model Based ReconstructionProceedings of the 2010 12th International Asia-Pacific Web Conference10.1109/APWeb.2010.79(424-429)Online publication date: 6-Apr-2010
  • (2009)Focused Volumetric Visual Hull with Color ExtractionProceedings of the 5th International Symposium on Advances in Visual Computing: Part II10.1007/978-3-642-10520-3_19(208-217)Online publication date: 26-Nov-2009

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