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AVACHAT: a new comic-based chat system for virtual avatars

Published: 27 October 2008 Publication History

Abstract

We propose AVACHAT, a new comic-stylized communication interface for avatar agents. We show that the 3-D word balloon could be successfully exploited to depict chat dialogues and the atmosphere of groups talking, such as cheerful laughing or loud quarrelling without adding any multimedia functions. Finally, we propose a new data structure to manage the chat dialogues among virtual avatars. It can be used to reconstruct the social-graph for chat agents in a virtual world.

References

[1]
Chun, B.-K., Ryu, D.-S., Hwang, W.-I., and Cho, H.-G. 2006. An automated procedure for word balloon placement in cinema comics. LNCS(Lecture Notes in Computer Science) 2006, 576--583.
[2]
Kurlander, D., Skelly, T., and Salesin, D. 1996. Comic chat. Proceedings of SIGGRAPH 1996, 225--236.
[3]
Life, S. http://secondlife.com/.
[4]
Park, S.-H., Ji, S.-H., Ryu, D.-S., and Cho, H.-G. 2008. A realistic chat framework for virtual avatars in cyber space. 2008 International Conference on Cyberworlds, To appear.
[5]
Park, S.-H., Ji, S.-H., Ryu, D.-S., and Cho, H.-G. 2008. A textual dialogue management system for internet chatting over virtual agents communication. NCM 2008, To appear.
[6]
Tansu Alpcan, Christian Bauckhage, E. K. 2007. Towards 3d internet: Why, what, and how? 2007 International Conference on Cyberworlds, 95--99.

Cited By

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  • (2023)Groupnamics: Designing an Interface for Overviewing and Managing Parallel Group Discussions in an Online ClassroomProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581322(1-18)Online publication date: 19-Apr-2023
  • (2019)A Comic-Style Chat System with Japanese Expression Techniques for More Expressive CommunicationCollaboration Technologies and Social Computing10.1007/978-3-030-28011-6_12(172-187)Online publication date: 4-Sep-2019
  • (2010)How to manage interactive dialogues of avatar agents by using 3D spatial information of virtual worldProceedings of the 2010 ACM Symposium on Applied Computing10.1145/1774088.1774338(1181-1187)Online publication date: 22-Mar-2010

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cover image ACM Conferences
VRST '08: Proceedings of the 2008 ACM symposium on Virtual reality software and technology
October 2008
288 pages
ISBN:9781595939517
DOI:10.1145/1450579
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 27 October 2008

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Author Tags

  1. chat communication
  2. stylized comics
  3. virtual avatar

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VRST08

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VRST '08 Paper Acceptance Rate 12 of 68 submissions, 18%;
Overall Acceptance Rate 66 of 254 submissions, 26%

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Cited By

View all
  • (2023)Groupnamics: Designing an Interface for Overviewing and Managing Parallel Group Discussions in an Online ClassroomProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581322(1-18)Online publication date: 19-Apr-2023
  • (2019)A Comic-Style Chat System with Japanese Expression Techniques for More Expressive CommunicationCollaboration Technologies and Social Computing10.1007/978-3-030-28011-6_12(172-187)Online publication date: 4-Sep-2019
  • (2010)How to manage interactive dialogues of avatar agents by using 3D spatial information of virtual worldProceedings of the 2010 ACM Symposium on Applied Computing10.1145/1774088.1774338(1181-1187)Online publication date: 22-Mar-2010

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