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Crossmedia application design: exploring linear and non-linear narrative abilities

Published: 22 September 2008 Publication History

Abstract

The increasing availability of communication resources and platforms made possible for users to interact in a multi-device manner. In turn, crossmedia initiatives can enhance the users' experience combining a set of media, in a consistent way, which together will help them to attain interactive goals. Obviously, such complex applications require tools to increase the quality and productivity of application development tasks, such as requirements elicitation, internal communication and design. This paper is an interdisciplinary study in which the use of linear and non-linear narrative abilities is proposed to mitigate the crossmedia application development complexity. A Proof of Concept is also conducted to evaluate the proposal feasibility into the Design of Communication.

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    cover image ACM Conferences
    SIGDOC '08: Proceedings of the 26th annual ACM international conference on Design of communication
    September 2008
    303 pages
    ISBN:9781605580838
    DOI:10.1145/1456536
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    Published: 22 September 2008

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    Author Tags

    1. crossmedia
    2. linearity
    3. narrative artifact
    4. non-linearity
    5. proof of concept
    6. user experience

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    • (2011)Lost in transitionProceedings of the 29th ACM international conference on Design of communication10.1145/2038476.2038511(175-180)Online publication date: 3-Oct-2011
    • (2009)User's issues in crossmedia applicationsProceedings of the 27th ACM international conference on Design of communication10.1145/1621995.1622018(119-126)Online publication date: 5-Oct-2009

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