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Aesthetics and experience-centered design

Published:11 December 2008Publication History
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Abstract

The aesthetics of human-computer interaction and interaction design are conceptualized in terms of a pragmatic account of human experience. We elaborate this account through a framework for aesthetic experience built around three themes: (1) a holistic approach wherein the person with feelings, emotions, and thoughts is the focus of design; (2) a constructivist stance in which self is seen as continuously engaged and constituted in making sense of experience; and (3) a dialogical ontology in which self, others, and technology are constructed as multiple centers of value. We use this framework to critically reflect on research into the aesthetics of interaction and to suggest sensibilities for designing aesthetic interaction. Finally, a digital jewelery case study is described to demonstrate a design approach that is open to the perspectives presented in the framework and to consider how the framework and sensibilities are reflected in engagement with participants and approach to design.

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      • Published in

        cover image ACM Transactions on Computer-Human Interaction
        ACM Transactions on Computer-Human Interaction  Volume 15, Issue 4
        November 2008
        98 pages
        ISSN:1073-0516
        EISSN:1557-7325
        DOI:10.1145/1460355
        Issue’s Table of Contents

        Copyright © 2008 ACM

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        Publication History

        • Published: 11 December 2008
        • Revised: 1 January 2008
        • Accepted: 1 January 2008
        • Received: 1 March 2007
        Published in tochi Volume 15, Issue 4

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