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COS: client oriented scheduling for multi-channel on-demand broadcast

Published:15 February 2009Publication History

ABSTRACT

On-demand broadcast is an effective data dissemination approach in mobile computing. Recently, a large number of mobile applications have been developed in broadcast systems equipped with multiple channels. Therefore, it becomes a critical performance consideration for the underlying scheduling algorithm to utilize bandwidth efficiently in multi-channel on-demand broadcast environments. However, we find that existing scheduling algorithms fail to utilize bandwidth efficiently in this new environment and it results in a poor system performance. In this paper, we examine this bandwidth utilization problem. Based on the observation, we propose a bandwidth-efficient scheduling algorithm called COS in multi-channel on-demand broadcast environments. Results from our simulation study demonstrate the superiority of COS.

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  1. COS: client oriented scheduling for multi-channel on-demand broadcast

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            cover image ACM Conferences
            ICUIMC '09: Proceedings of the 3rd International Conference on Ubiquitous Information Management and Communication
            February 2009
            704 pages
            ISBN:9781605584058
            DOI:10.1145/1516241

            Copyright © 2009 ACM

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            New York, NY, United States

            Publication History

            • Published: 15 February 2009

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