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Design an interactive visualization system for core drilling expeditions using immersive empathic method

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Published:04 April 2009Publication History

ABSTRACT

In this paper, we propose an immersive empathic design method and used it to create an interactive high-resolution core visualization system for real-world geological core drilling expeditions. A high domain knowledge barrier makes it difficult for a person from outside this field to imagine the user experience simply through observation. The globally distributed nature of the core drilling community imposes further design constraints. We used this approach to embed a computer scientist trained as a junior core technician. This process allowed the developer to experience authentic user activities and enabled the design of an innovative system for solving real-world problems. This approach made the best use of precious co-located opportunities, overcame the initial domain knowledge barrier, and established a trust relationship between the developer and the domain scientists. The system designed through this approach formed a sustainable and adaptive foundation that the domain scientists can build on. Through in-situ deployment, observation and interview evaluations from on-going expeditions, we present the advantages of this process.

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References

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    • Published in

      cover image ACM Conferences
      CHI EA '09: CHI '09 Extended Abstracts on Human Factors in Computing Systems
      April 2009
      2470 pages
      ISBN:9781605582474
      DOI:10.1145/1520340

      Copyright © 2009 Copyright is held by the owner/author(s)

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 4 April 2009

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      • extended-abstract

      Acceptance Rates

      CHI EA '09 Paper Acceptance Rate385of1,130submissions,34%Overall Acceptance Rate6,164of23,696submissions,26%

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