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Instructional design as game design

Published: 26 April 2009 Publication History

Abstract

Games have made their way into the classroom in a multitude of ways to attract and retain students. The academic community has made great strides incorporating games into academic study. Although some have suggested formal links, little work has been done on formalizing how game design can inform instructional design. We explore this avenue by showing existing overlaps between the disciplines and areas where game design and instructional design can inform each other. Examples from a series of introductory programming courses will demonstrate the connections and suggest future development.

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cover image ACM Other conferences
FDG '09: Proceedings of the 4th International Conference on Foundations of Digital Games
April 2009
386 pages
ISBN:9781605584379
DOI:10.1145/1536513
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • SASDG: The Society for the Advancement of the Science of Digital Games

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 April 2009

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Author Tags

  1. computer science pedagogy
  2. game design
  3. instructional design

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FDG '09
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Overall Acceptance Rate 152 of 415 submissions, 37%

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  • (2021)The Development of Autonomous Student Learning Networks: Patterns of Interactions in an Open World Learning Environment for Teachers Exploring Teaching with and through Computer ScienceSustainability10.3390/su1316869613:16(8696)Online publication date: 4-Aug-2021
  • (2021)What Is a Game Mechanic?Entertainment Computing – ICEC 202110.1007/978-3-030-89394-1_25(336-347)Online publication date: 22-Oct-2021
  • (2016)Building casual game SDKS for teaching CS1/2Journal of Computing Sciences in Colleges10.5555/3007225.300725332:1(129-143)Online publication date: 1-Oct-2016
  • (2012)Understanding Computational Thinking before ProgrammingDevelopments in Current Game-Based Learning Design and Deployment10.4018/978-1-4666-1864-0.ch023(316-338)Online publication date: 31-Jul-2012
  • (2011)Assessing performance competence in training gamesProceedings of the 4th international conference on Affective computing and intelligent interaction - Volume Part II10.5555/2062850.2062921(518-527)Online publication date: 9-Oct-2011
  • (2011)Understanding Computational Thinking before ProgrammingInternational Journal of Game-Based Learning10.4018/ijgbl.20110701031:3(30-52)Online publication date: 1-Jul-2011
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  • (2011)Game-Themed Programming Assignment ModulesIEEE Transactions on Education10.1109/TE.2010.206431554:3(416-427)Online publication date: 1-Aug-2011
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