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Automated dialogue generation

Published: 26 April 2009 Publication History

Abstract

Under the supervision of Michael Mateas, I am currently pursuing research in dialogue generation -- that is, a computer creating believable, interesting conversation. While most current natural language generation systems are focused on syntax (the rules of how to combine words into phrases and sentences), we are interested in the problem of combining sentences to form coherent conversations. We believe that automatically generating dialogue will make creating conversation easier as it will decrease the amount of writing necessary, while expanding the number of potential dialogues.

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FDG '09: Proceedings of the 4th International Conference on Foundations of Digital Games
April 2009
386 pages
ISBN:9781605584379
DOI:10.1145/1536513
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 April 2009

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