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A framework for integrated flight simulation and design

Published: 28 March 2008 Publication History

Abstract

In this paper we present a framework for rapid prototyping of airplane designs as an example of the benefits of integrating simulation, gaming, and design interfaces into a cohesive package, which we have labeled the Integrated Flight Simulation and Design framework. We discuss the design of this framework and detail the progress of a simple prototype implementation. We discuss the advantages close integration of the simulation and design components of aerospace vehicle design has for required time and cost of the prototyping process.

References

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Gopher, D. et al. 1994. Transfer of skill from a computer game trainer to flight. Human Factors, 36, 387--405.
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Jain, S., and McLean, C. R. Integrated simulation and gaming architecture for incident management training. In Proceedings of the 2005 Winter Simulation Conference, pages 904--913. Winter Simulation Conference, December 2005.
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Kincaid, J. P., et al. 2003. Chapter 19: Simulation in Education and Training. In Applied System Simulation: Methodologies and Applications, Obiadat, M. S. and Papadimitriou, G. I., Eds. Kluwer Academic Publishers, Norwell, MA, 437--456.
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H. H. Liu and H. Berndt. Interactive design and simulation platform for flight vehicle systems development. In AIAA Modeling and Simulation Technologies Conference and Exhibit, AIAA-2006-6812, 16 pages. AIAA Modeling and Simulation Technologies Conference and Exhibit, Keystone, CO, August 2006.
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Mansur et al. Rapid prototyping and evaluation of control systems designs for manned and unmanned applications. In Proceedings of the American Helicopter Society 56th Annual Forum. American Helicopter Society 56th Annual Forum, Virginia Beach, VA, May 2000.
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Padula, S. L. 1994. Progress in multidisciplinary design optimization at NASA Langley, NASA Langley Research Center, TR No. NAS 1.15:107754, NASA-TM-107754. NASA Langley Research Center, Hampton, Virginia.
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Padula, S. L. and Gillian, R. E. 2006. Multidisciplinary environments: a history of engineering framework development. 11th AIAA ISSMO Multidisciplinary Analysis and Optimization Conference, Portsmouth, VA, September, 2006.
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Randel, J. M., et al. 1992. The effectiveness of gaming for educational purposes: a review of recent research. Simulation & Gaming, 23, 261--276.

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  1. A framework for integrated flight simulation and design

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    cover image ACM Other conferences
    ACMSE '08: Proceedings of the 46th annual ACM Southeast Conference
    March 2008
    548 pages
    ISBN:9781605581057
    DOI:10.1145/1593105
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 28 March 2008

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    Author Tags

    1. IFSID
    2. Newt
    3. aerospace design
    4. aerospace editor
    5. design framework
    6. flight simulation
    7. multiparadigm modeling
    8. simulation framework
    9. simulation integration

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    ACM SE08
    ACM SE08: ACM Southeast Regional Conference
    March 28 - 29, 2008
    Alabama, Auburn

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