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Graphical instruction for a garment folding robot

Published:03 August 2009Publication History

ABSTRACT

This project proposes to use interactive graphical editing interface for an end user to give instructions to intelligent robots to complete a real world object manipulation task. Natural language is often considered as an ideal communication method for robots, but it not intuitive at specifying tasks that require visual (geometry) information. Learning from demonstration can be useful, but it is not easy to generalize a provided example into a working program. Our approach is to provide a specialized graphical editor that abstracts the target task and to have the user specify how to complete the task by performing simple editing operations (clicking and dragging). We show the effectiveness of our approach by building and testing an example application based on this concept, which is a graphical editor for teaching garment folding to a robot. This example shows that our approach is particularly effective for an end user to configure the robot behavior to satisfy their own needs, which cannot be covered by a single, pre-programmed solution for general audience.

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  1. Graphical instruction for a garment folding robot

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            • Published in

              cover image ACM Conferences
              SIGGRAPH '09: ACM SIGGRAPH 2009 Emerging Technologies
              August 2009
              26 pages
              ISBN:9781605588339
              DOI:10.1145/1597956
              • Conference Chair:
              • Daniel Wigdor

              Copyright © 2009 Copyright is held by the author/owner(s).

              Publisher

              Association for Computing Machinery

              New York, NY, United States

              Publication History

              • Published: 3 August 2009

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              Overall Acceptance Rate1,822of8,601submissions,21%

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