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Reconstructing chat history for avatar agents using spatio-temporal features of virtual space

Published: 18 November 2009 Publication History

Abstract

One of the crucial issues in Internet chat is how to manage the corresponding pairs of questions and answers in a sequence of conversations. This paper addresses the problems of ambiguous dialogue logs, lack of a social interaction network of chat agents, and the rupture of the turn sequence in the plain chat room. Therefore we can resolve the ambiguity in rupturing connections between turns and replies. Also, our system supports a graphical visualization interface for tracking the chat dialogue using Chat Flow Graph(CFG)[Park et al. 2008a]. In this paper, we improve our previous work and construct a social network between avatar agents. Our experiment shows that our system is highly effective in a virtual chat environment.

References

[1]
Kossinets, G., Kleinberg, J., and Watts, D. 2008. The structure of information pathways in a social communication network. In KDD '08: Proceeding of the 14th ACM SIGKDD international conference on Knowledge discovery and data mining, 435--443.
[2]
Park, S.-H., Ji, S.-H., Ryu, D.-S., and Cho, H.-G. 2008. A new cognition-based chat system for avatar agents in virtual space. In VRCAI '08: Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 1--6.
[3]
Park, S.-H., Ji, S.-H., Ryu, D.-S., and Cho, H.-G. 2008. A realistic chat environment for virtual avatars in cyber space. In Cyberworlds, 2008 International Conference on, 383--388.
[4]
Smith, M., Cadiz, J. J., and Burkhalter, B. 2000. Conversation trees and threaded chats. In CSCW '00: Proceedings of the 2000 ACM conference on Computer supported cooperative work, 97--105.

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cover image ACM Conferences
VRST '09: Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
November 2009
277 pages
ISBN:9781605588698
DOI:10.1145/1643928
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 November 2009

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Author Tags

  1. chat program
  2. communication
  3. virtual reality

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VRST '09

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Overall Acceptance Rate 66 of 254 submissions, 26%

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